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Real time cutscenes are generally of much lower detail and visual quality than pre-rendered cutscenes, but can adapt to the state of the game. For example, some games allow the player character to wear several different outfits, and appear in cutscenes wearing the outfit the player has chosen, as seen in Super Mario Odyssey , The Legend of ...
A part of the machine's hardware was a dedicated M-JPEG processing unit which enabled far superior quality relative to other platforms of the time. The FMVs in Final Fantasy VIII, for example, were marketed as movie-quality at the time. FMVs in games today typically consist of high-quality pre-rendered video sequences . These sequences are ...
Loading screens that disguise the length of time a program takes to load were common when computer games were loaded from a cassette tape, a process which could take five minutes or more. [1] Nowadays, most games are downloaded digitally, and therefore loaded off the hard drive meaning faster load times.
[1] [3] The story is communicated though a combination of CGI and real-time cutscenes and dialogue during gameplay, with in-game speech using the fictional language of Panzer Dragoon with subtitles. [3] [4] The player has a 360-degree field of view and can look ahead, left, right, and behind the dragon.
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Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...
An interactive film is a video game or other interactive media that has characteristics of a cinematic film.In the video game industry, the term refers to a movie game, a video game that presents its gameplay in a cinematic, scripted manner, often through the use of full-motion video of either animated or live-action footage.
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