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  2. Jitter - Wikipedia

    en.wikipedia.org/wiki/Jitter

    Jitter. In electronics and telecommunications, jitter is the deviation from true periodicity of a presumably periodic signal, often in relation to a reference clock signal. In clock recovery applications it is called timing jitter. [1] Jitter is a significant, and usually undesired, factor in the design of almost all communications links .

  3. Pulse-per-second signal - Wikipedia

    en.wikipedia.org/wiki/Pulse-per-second_signal

    Pulse-per-second signal. A pulse per second ( PPS or 1PPS) is an electrical signal that has a width of less than one second and a sharply rising or abruptly falling edge that accurately repeats once per second. PPS signals are output by radio beacons, frequency standards, other types of precision oscillators and some GPS receivers.

  4. Repetitive nerve stimulation - Wikipedia

    en.wikipedia.org/wiki/Repetitive_nerve_stimulation

    Repetitive nerve stimulation is a variant of the nerve conduction study where electrical stimulation is delivered to a motor nerve repeatedly several times per second. By observing the change in the muscle electrical response (CMAP) after several stimulations, a physician can assess for the presence of a neuromuscular junction disease, and differentiate between presynaptic and postsynaptic ...

  5. Phase noise - Wikipedia

    en.wikipedia.org/wiki/Phase_noise

    Phase noise is a type of cyclostationary noise and is closely related to jitter, a particularly important type of phase noise that is produced by oscillators . Phase noise ( ℒ (f)) is typically expressed in units of dBc /Hz, and it represents the noise power relative to the carrier contained in a 1 Hz bandwidth centered at a certain offsets ...

  6. Network performance - Wikipedia

    en.wikipedia.org/wiki/Network_performance

    Network performance refers to measures of service quality of a network as seen by the customer. There are many different ways to measure the performance of a network, as each network is different in nature and design. Performance can also be modeled and simulated instead of measured; one example of this is using state transition diagrams to ...

  7. Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Bufferbloat

    Bufferbloat is a cause of high latency and jitter in packet-switched networks caused by excess buffering of packets. Bufferbloat can also cause packet delay variation (also known as jitter), as well as reduce the overall network throughput. When a router or switch is configured to use excessively large buffers, even very high-speed networks can ...

  8. Counts per minute - Wikipedia

    en.wikipedia.org/wiki/Counts_per_minute

    Counts per minute (abbreviated to cpm) is a measure of the detection rate of ionization events per minute. Counts are only manifested in the reading of the measuring instrument, and are not an absolute measure of the strength of the source of radiation. Whilst an instrument will display a rate of cpm, it does not have to detect counts for one ...

  9. Packet delay variation - Wikipedia

    en.wikipedia.org/wiki/Packet_delay_variation

    Packet delay variation. In computer networking, packet delay variation ( PDV) is the difference in end-to-end one-way delay between selected packets in a flow with any lost packets being ignored. [1] The effect is sometimes referred to as packet jitter, although the definition is an imprecise fit.