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  2. 2D to 3D conversion - Wikipedia

    en.wikipedia.org/wiki/2D_to_3D_conversion

    2D to 3D video conversion (also called 2D to stereo 3D conversion and stereo conversion) is the process of transforming 2D ("flat") film to 3D form, which in almost all cases is stereo, so it is the process of creating imagery for each eye from one 2D image.

  3. Autostereogram - Wikipedia

    en.wikipedia.org/wiki/Autostereogram

    When the single 2D image is viewed with proper eye convergence, it causes the brain to fuse different patterns perceived by the two eyes into a virtual 3D image without, hidden within the 2D image, the aid of any optical equipment. SIS images are created using a repeating pattern. [18] [29] Programs for their creation include Mathematica. [30] [31]

  4. 3D reconstruction from multiple images - Wikipedia

    en.wikipedia.org/wiki/3D_Reconstruction_from...

    3D reconstruction from multiple images is the creation of three-dimensional models from a set of images. It is the reverse process of obtaining 2D images from 3D scenes. The essence of an image is a projection from a 3D scene onto a 2D plane, during which process the depth is lost.

  5. 3D reconstruction - Wikipedia

    en.wikipedia.org/wiki/3D_reconstruction

    2D digital image acquisition is the information source of 3D reconstruction. Commonly used 3D reconstruction is based on two or more images, although it may employ only one image in some cases. There are various types of methods for image acquisition that depends on the occasions and purposes of the specific application.

  6. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    In this method, the user creates a 2D shape which traces the outline of an object from a photograph or a drawing. [3] The user then uses a second image of the subject from a different angle and extrudes the 2D shape into 3D, again following the shape’s outline. This method is especially common for creating faces and heads.

  7. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    It's is the one responsible for the transformation of the prepared 3D scene into a 2D image or animation. 3D render engines can be based on different methods, such as ray-tracing, rasterization, path-tracing, also depending on the speed and the outcome expected, it comes in different types – real-time and non real-time, which was described above

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