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The latter list is sometimes called the "initializer list" or "initialization list" (although the term "initializer list" is formally reserved for initialization of class/struct members in C++; see below). A declaration which creates a data object, instead of merely describing its existence, is commonly called a definition.
While a variable or function may be declared many times, it is typically defined once (in C++, this is known as the One Definition Rule or ODR). Dynamic languages such as JavaScript or Python generally allow functions to be redefined, that is, re-bound ; a function is a variable much like any other, with a name and a value (the definition).
In computer programming, a function object [a] is a construct allowing an object to be invoked or called as if it were an ordinary function, usually with the same syntax (a function parameter that can also be a function). In some languages, particularly C++, function objects are often called functors (not related to the functional programming ...
There are also some (older) C++ implementations that do not support placement delete (which, like the exception-throwing allocator functions, were an addition made to C++ when it was standardized) at all. In both such situations, an exception being thrown by a constructor when allocating using a custom allocator will result in a memory leak.
However, the above C++ code does not ensure perfect simultaneity, since the right side of the following code a = b, b = a+1 is evaluated after the left side. In languages such as Python, a, b = b, a+1 will assign the two variables concurrently, using the initial value of a to compute the new b.
Python sets are very much like mathematical sets, and support operations like set intersection and union. Python also features a frozenset class for immutable sets, see Collection types. Dictionaries (class dict) are mutable mappings tying keys and corresponding values. Python has special syntax to create dictionaries ({key: value})
Libstdc++ uses code derived from SGI STL for the algorithms and containers defined in C++03. Dinkum STL library by P.J. Plauger; The Microsoft STL which ships with Visual C++ is a licensed derivative of Dinkum's STL. Source is available on Github. EASTL, developed by Paul Pedriana at Electronic Arts and published as part of EA Open Source.
The C++ Standard Library's associative containers (std::unordered_map and std::map) use operator[] to get the value associated to a key. If there is nothing associated to this key, it will construct it and value initialize [4] [unreliable source] [failed verification] the value. For simple types like int or float, the value initialization will ...