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  2. List of video game crowdfunding projects - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_crowd...

    2D action platformer video game by Mega Man creator, Keiji Inafune. Of the total amount, $3,845,171 was raised on Kickstarter. Jun 21, 2016 [351] [352] The Mysterious Cities of Gold: Secret Paths: Ynnis Interactive Kickstarter: Sep 30, 2013: $30,000 $46,680 Puzzle adventure video game based on The Mysterious Cities of Gold TV series. Campaign ...

  3. List of highest-funded crowdfunding projects - Wikipedia

    en.wikipedia.org/wiki/List_of_highest-funded...

    Video game console: Kickstarter: Aug 9, 2012: $950K $8,596,474 [73] Android-based video game console. Industrial design by Yves Béhar. Highest funded video game project entirely funded on Kickstarter. Development units began shipping in March 2013. Officially released in June 2013. 59 Gut Weißenhaus: Other Companisto: Mar 27, 2015: $2M ...

  4. Crowdfunding in video games - Wikipedia

    en.wikipedia.org/wiki/Crowdfunding_in_video_games

    Crowdfunding is a means to raise money for a project by eliciting funds from potential users of the completed project. [1] While no third party is required for crowdfunding to occur, web sites like Kickstarter have been created to act as an intermediate in the process: they create space for project creators to share their project, provide ways for users to pledge their funds, and then supply ...

  5. List of largest video game companies by revenue - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    This is a listing of largest video game publishers and developers ranked by reported revenue over $100 million. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] [2] Out of the 59 largest video game companies, 14 are located in the United States, 11 in Japan, and 7 in South ...

  6. U.S. Video Game Market to Decline in 2024, But Circana ...

    lite.aol.com/tech/story/0022/20240821/9218011.htm

    Chicago, Aug. 21, 2024 (GLOBE NEWSWIRE) -- The U.S. video game industry is expected to rebound in 2025 following a difficult 2024. Circana™’s Future of™ Video Games projects growth for the U.S. video game market in 2025, driven in part by the expected launches of a new hardware platform from Nintendo along with the highly anticipated release of Grand Theft Auto VI, among other factors.

  7. The Sandbox (company) - Wikipedia

    en.wikipedia.org/wiki/The_Sandbox_(company)

    The Sandbox was founded as Pixowl in May 2011 by game designer Adrien Duermaël and entrepreneurs Arthur Madrid and Sébastien Borget. [1] The year before, with his wife Laurel Duermaël, a comic book illustrator, Duermaël had created Doodle Grub, a simple game that utilizes accelerometers in smartphones to allow the user to direct a snake-like character in the gameplay by tilting the phone.

  8. Wētā Workshop - Wikipedia

    en.wikipedia.org/wiki/Wētā_Workshop

    Wētā Workshop's video games division was founded in 2014 [7] and has produced multiple games including the augmented reality project Dr. Grordbort's Invaders for Magic Leap, which was apparently was never released, [8] and the upcoming video game Tales of the Shire: A "The Lord of the Rings" Game. [8]

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