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Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. [1] [2] Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year [3] —the world of Greyhawk closely identified with early development of the game beginning in 1972 ...
D—Drow [2] is a linked campaign of AD&D (1st Ed) modules created for Gen Con XI set in Greyhawk. They can also form an extended campaign following T, A, and G, and followed by Q. They can also form an extended campaign following T, A, and G, and followed by Q.
Five Shall Be One [1] is an adventure module for the fantasy role-playing game Dungeons & Dragons, set in the game's World of Greyhawk campaign setting.The module bears the code WGS1 and was published by TSR in 1991 for the second edition Advanced Dungeons & Dragons rules.
Jascar is the Suel god of Hills and Mountains, first detailed in the World of Greyhawk Fantasy Game Setting. [2] His holy symbol is a snow-capped mountain peak. Jascar appears as a muscular human male with a dark beard and breastplate of shining silver. He lacks the color and features of the Suel race, despite his origins.
WG11 Puppets was the 11th scenario in the World of Greyhawk adventure line, adapted from two scenarios previously run as RPGA (Role Playing Game Association) tournaments. [1] [2] It was written by Vince Garcia and Bruce Rabe, with artwork by Clyde Caldwell, Allen Nunis, and David Sutherland III [3] and cover art by Clyde Caldwell, [4] and editing and development by Jim Lowder. [1]
WGS1 WGS2 Greyhawk Wars Howl from the North is an adventure module for the Dungeons & Dragons fantasy role-playing game , set in the game's World of Greyhawk campaign setting . The module bears the code WGS2 and was published by TSR, Inc. in 1991 for the second edition Advanced Dungeons & Dragons rules.
Gygax liked the idea of a castle and dungeon that players could explore, and created his own imaginary place called Castle Greyhawk, which he used to test and develop the game. With almost continuous play during the years 1972–1975, Gygax, and later his co- Dungeon Master (co-DM), Rob Kuntz , expanded the setting to include an entire world.
Greyhawk characters (2 C, 7 P) I. Greyhawk images (2 C, 1 F) L. Greyhawk location redirects (17 P)