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a sensory register, where sensory information enters memory, a short-term store, also called working memory or short-term memory, which receives and holds input from both the sensory register and the long-term store, and; a long-term store, where information which has been rehearsed (explained below) in the short-term store is held indefinitely.
Central pattern generators (CPGs) are self-organizing biological neural circuits [1] [2] that produce rhythmic outputs in the absence of rhythmic input. [3] [4] [5] They are the source of the tightly-coupled patterns of neural activity that drive rhythmic and stereotyped motor behaviors like walking, swimming, breathing, or chewing.
Sensory discrimination disorder involves the incorrect processing of sensory information. [1] The SDD subtypes are: [48] Visual; Auditory; Tactile; Gustatory (taste) Olfactory (smell) Vestibular (balance, head position and movement in space) Proprioceptive (feeling of where parts of the body are located in space, muscle sensation)
Two-alternative forced choice (2AFC) is a method for measuring the sensitivity of a person or animal to some particular sensory input, stimulus, through that observer's pattern of choices and response times to two versions of the sensory input. For example, to determine a person's sensitivity to dim light, the observer would be presented with a ...
Haptic memory is the form of sensory memory specific to touch stimuli. Haptic memory is used regularly when assessing the necessary forces for gripping and interacting with familiar objects. [1] It may also influence one's interactions with novel objects of an apparently similar size and density.
Information is stored briefly in the sensory memory. This information is stored just long enough for us to move the information to the short-term memory. George Armitage Miller discovered the short-term memory can only hold 7 (plus or minus two) things at once. [4] The information here is also stored for only 15–20 seconds.
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Miller wrote how short-term memory only has the ability to process or hold seven, plus or minus two items at a time, which then expires after roughly 30 seconds. [2] This is due to short-term memory only having a certain number of "slots" in which to store information in. [2] Short term memory allows us to remember 7-8 sections of information. [8]