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Deforming Motion Blur V-Ray img2tiledexr ? Yes ? Yes Domemaster Stereo Shader 3.2 and later Yes RenderMan txmake ? Yes ? Yes ? Yes [48] Yes Arnold maketx Yes [49] Yes ? Yes Domemaster Stereo Shader 5 and later Yes Houdini Karma icp ? Yes [50]? Yes [50]? 15.5 and later Yes Blender Cycles No 2.78 and later Yes Camera Cull No 2.78 and later 2.78 ...
The Blender Studio platform, launched in March 2014 as Blender Cloud, [161] [162] [163] is a subscription-based cloud computing platform where members can access Blender add-ons, courses and to keep track of the production of Blender Studio's open movies. [164]
Motion blur, depth of field and lens effects: True motion blur, both for the camera and individual objects, and physically accurate Lens Effects, including Depth Of Field. Light groups: By using light groups, one can output various light situations from a single rendering, or make adjustments to the balance between light sources in real time.
Ray tracing is capable of simulating a variety of optical effects, [3] such as reflection, refraction, soft shadows, scattering, depth of field, motion blur, caustics, ambient occlusion and dispersion phenomena (such as chromatic aberration).
A truncated pyramid enclosing the subset of 3D space that projects onto a 'viewport' (a rectangular region in screen space, usually the entire screen). Virtual reality Computer-rendered content that (unlike augmented reality) completely replaces the user's view of the real world. [3]: 915 Volume texture A type of texture map with 3 dimensions ...
It may also use multiple samples for effects like depth of field and motion blur. If evenly-spaced ray directions or times are used for each of these features, many rays are required, and some aliasing will remain. Cook-style, stochastic, or Monte Carlo ray tracing avoids this problem by using random sampling instead of evenly-spaced samples.
Onion skin of frame 7 of this image showing previous 3 frames. In 2D computer graphics, onion skinning is a technique used in creating animated cartoons and editing films to view several frames at once.
Many motion blur factors have existed for a long time in film and video (e.g. slow camera shutter speed). The emergence of digital video, and HDTV display technologies, introduced many additional factors that now contribute to motion blur. The following factors are generally the primary or secondary causes of perceived motion blur in video.