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[5] C Programming for Microcontrollers, a book for learning to program AVRs using C, was written for the Butterfly as development platform. [6] [7] The Butterfly Logger is an open source data logger based on the AVR Butterfly. [8] The Butteruino project is a set of libraries to integrate the AVR Butterfly with the Arduino development ...
UART: 5 + 1; Clock speed: 50 MHz; Compatible with Arduino IDE. Diavolino [88] Evil Mad Scientist Laboratories Arduino layout-compatible board, designed for use with a USB-TTL serial cable. DuinoBot v1.x [89] ATmega32U4 RobotGroup Argentina [90] Arduino fully compatible board, with integrated power supply and controllers designed for robotics.
1 2.5 December 10, 2012: Analog joystick, four buttons, several sensors, 2 TinkerKit inputs and 2 outputs, LCD connector Arduino Micro [41] Arduino Yes ATmega32U4 [16] 16 MHz Mini 0.7 in × 1.9 in [ 17.8 mm × 48.3 mm ] 5 V 32 1 2.5 20 7 12 November 8, 2012 [42] This Arduino was co-designed by Adafruit. Arduino Pro Mini Arduino Yes ATmega328
The ICE is supported by the Microchip Studio IDE, as well as a command line interface (atprogram). The Atmel-ICE supports a limited implementation of the Data Gateway Interface (DGI) when debugging and programming features are not in use. The Data Gateway Interface is an interface for streaming data from a target device to the connected computer.
The Arduino Uno is an open-source microcontroller board based on the Microchip ATmega328P microcontroller (MCU) and developed by Arduino.cc and initially released in 2010. [2] [3] The microcontroller board is equipped with sets of digital and analog input/output (I/O) pins that may be interfaced to various expansion boards (shields) and other circuits. [1]
Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.
The USB human interface device class can be used to describe both device and interface classes. The interface class is used when a USB device can contain more than one function. It is possible, therefore, to have USB devices with two different interfaces at the same time (for example, a USB telephone may use a keypad covered by the HID class ...
CodeWarrior is an integrated development environment (IDE) published by NXP Semiconductors for editing, compiling, and debugging software for several microcontrollers and microprocessors (Freescale ColdFire, ColdFire+, Kinetis, Qorivva, PX, Freescale RS08, Freescale S08, and S12Z) and digital signal controllers (DSC MC56F80X and MC5680XX) used in embedded systems.