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Character designer Hideo Yoshie described Algol as "a character that obviously proves the setting of being the strongest character ever in the Soulcalibur series". Algol's costume was designed around the concept of originating from a culture so ancient that it was not recorded in history, which complicated the character's creation.
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The plot of Soulcalibur VI begins with a remake of the second Soul game entry, occurring from 1583 to 1589, well before the events of the 1590 trilogy games. The story is divided into two distinct modes. The Soul Chronicle mode is the main narrative, focusing on the primary characters and the immediate threat posed by Nightmare.
Soul Calibur plays a crucial role in counteracting the curse. Characters like Siegfried have used Soul Calibur to resist and even partially cleanse themselves of the malfestation, showcasing the sword's powerful counteracting abilities: Purification: Soul Calibur has the power to purify the corruption caused by Soul Edge. It can cleanse the ...
Talim's character concept was designed around the idea of introducing a young female character that the developers felt the series lacked, though due to her design some of the development team confused her for a boy. [9] Early character drafts also gave her a more "determined" personality, emphasized by her facial expressions. [11]
Special pages; Permanent link; ... Soulcalibur characters (1 C, 8 P) G. Soulcalibur video games ... Soulcalibur series media files (25 F) Pages in category "Soulcalibur"
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Nightmare (Japanese: ナイトメア, Hepburn: Naitomea) is a fictional character and the main antagonist in the Soulcalibur series of video games. The evil possessor of Siegfried Schtauffen (ジークフリート・シュタウフェン, Jīkufurīto Shutaufen) 's body, he later becomes an entity entirely separated from Siegfried in Soulcalibur III onward.