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The Windows Vista Bluetooth stack is improved with support for more hardware IDs, EDR performance improvements, Adaptive frequency hopping for Wi-Fi co-existence, and Synchronous Connection Oriented (SCO) protocol support which is needed for audio profiles. [22] The Windows Vista Bluetooth stack supports a kernel mode device driver interface ...
Sound Recorder in Windows Vista can no longer open audio files. Moreover, it cannot save in lossless (uncompressed) WAV format when run without using any switches; instead, it saves in lossy 96 kbit/s WMA format. Only the version of Sound Recorder from the N editions of Windows Vista saves audio in WAV format by default. [133]
Different sounds can be redirected to different audio devices as well. Windows Vista includes integrated microphone array support which is intended to increase the accuracy of the speech recognition feature and allow a user to connect multiple microphones to a system so that the inputs can be combined into a single, higher-quality source. [7 ...
Networked projectors can discovered automatically or users can manually enter addresses of the projectors to which Windows Vista should connect. [71] Windows Vista automatically surpresses all notifications and sleep mode during a presentation; users can also change backgrounds, screensavers, and volumes, while preferences can by saved to ...
Windows Vista Home Basic is intended for budget users. Windows Vista Home Premium covers the majority of the consumer market and contains applications for creating and using multimedia; the home editions consequentally cannot join a Windows Server domain. For businesses, there are three editions as well.
Windows successfully loaded the device driver for this hardware but cannot find the hardware device. 42: Windows cannot run the driver for this device because there is a duplicate device already running in the system. 43: Windows has stopped this device because it has reported problems. 44: An application or service has shut down this hardware ...
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The MME API or the Windows Multimedia API (also known as WinMM) was the first universal and standardized Windows audio API. Wave sound events played in Windows (up to Windows XP) and MIDI I/O use MME. The devices listed in the Multimedia/Sounds and Audio control panel applet represent the MME API of the sound card driver.