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The Guar is a large biped, trained as a beast of burden, and raised for meat and hides. Wild Guars are encountered in the wilderness; they're usually quite peaceful. It is the dominant domesticated herd animal of Morrowind, useful as a pack animal and for its meat and hides. Some Guar, however, remains feral and aggressive.
Tamriel Rebuilt is a third-party modification for the Bethesda Softworks 2002 role-playing video game The Elder Scrolls III: Morrowind.Founded in 2001, the Tamriel Rebuilt project is a long-term, collaborative effort by volunteer modders to expand the content of Morrowind to include wider settings consistent with the setting of the Elder Scrolls' universe of Tamriel.
The Elder Scrolls III: Morrowind is a 2002 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the third installment in The Elder Scrolls series, following 1996's The Elder Scrolls II: Daggerfall, and was released for Microsoft Windows and Xbox.
The PC version of Morrowind had gone gold by April 23, 2002, [26] [27] and was released on May 1 in North America, [28] with the Xbox release set at June 7. [29] On January 3, Bethesda announced that game publisher Ubisoft would take control of Morrowind 's European distribution, in addition to those of eight other Bethesda games. [30]
The Elder Scrolls III: Bloodmoon is the second expansion pack for the 2002 video game The Elder Scrolls III: Morrowind, developed by Bethesda Game Studios and released for Windows in 2003. The expansion was later released as part of the Morrowind: Game of the Year Edition for the Xbox in 2004.
The Elder Scrolls III: Tribunal is an expansion for the role-playing video game The Elder Scrolls III: Morrowind by Bethesda Softworks, released in November 2002.The first of two expansions released for Morrowind, Tribunal is set in Mournhold, the capital of the province of Morrowind, and a self-contained city disconnected from the original game.
Video game modding (short for "modifying") is the process of alteration by players or fans of one or more aspects of a video game, [1] such as how it looks or behaves, and is a sub-discipline of general modding.
Defeating mobs may be required to gather experience points, [7] money, [8] items, [9] or to complete quests. [10] Combat between player characters (PCs) and mobs is called player versus environment (PvE). [11] PCs may also attack mobs because they aggressively attack PCs. [2] Monster versus monster (MvM) battles also take place in some games. [12]