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Second generation of video game consoles — video game consoles and handheld game consoles generally introduced between 1976 and 1984. It was affected by the North American video game crash of 1983−1985 .
The Atari 2600 became the most popular game console of the second generation. The second generation of home consoles was distinguished by the introduction of the game cartridge, where the game's code is stored in read-only memory (ROM) within the cartridge. When the cartridge is slotted into the console, the electrical connections allow the ...
In the history of video games, the second-generation era refers to computer and video games, video game consoles, and handheld video game consoles available from 1976 to 1992. Notable platforms of the second generation include the Fairchild Channel F , Atari 2600 , Intellivision , Odyssey 2 , and ColecoVision .
The term second generation warfare was created by the U.S. military in 1989. Third-generation warfare focuses on using late modern technology-derived tactics of leveraging speed, stealth, and surprise to bypass the enemy's lines and collapse their forces from the rear. Essentially, this was the end of linear warfare on a tactical level, with ...
This console war between Sega and Nintendo lasted until 1994 when Sony Computer Entertainment disrupted both companies with the release of the PlayStation. [95] Among other aspects of the console war between Sega and Nintendo, this period brought a revolution in sports video games. While these games had existed since the first arcade and ...
This type of aggressive marketing led video game journalists to call the competitive marketing a "war" or "battle" as early as August 1988. [4] [5] As each new console generation emerged with new marketing approaches, journalists and consumers continued to use variations of the "war" language, including "system wars" and "console wars". By the ...
War Room is a video game written by Robert S. Harris for the ColecoVision and published by Probe 2000 in 1983. [1] The player takes the role of a four-star general ...
2nd Super Robot Wars Original Generation (第2次スーパーロボット大戦OG, Dai-2 Ji Sūpā Robotto Taisen Ōjī) is a tactical role-playing game for the PlayStation 3 developed by TOSE and published by Namco Bandai Games under the Banpresto label. It is the sequel to Super Robot Wars Original Generation Gaiden.