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  2. GOMS - Wikipedia

    en.wikipedia.org/wiki/GOMS

    GOMS is a specialized human information processor model for human-computer interaction observation that describes a user's cognitive structure on four components. In the book The Psychology of Human Computer Interaction.

  3. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Humancomputer_interaction

    A device that allows interaction between human being and a computer is known as a "Human-computer Interface". As a field of research, humancomputer interaction is situated at the intersection of computer science , behavioral sciences , design , media studies , and several other fields of study .

  4. Outline of human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Outline_of_humancomputer...

    HumanComputer Interaction (HCI) – the intersection of computer science and behavioral sciences — this field involves the study, planning, and design of the interaction between people (users) and computers. Attention to human-machine interaction is important, because poorly designed human-machine interfaces can lead to many unexpected ...

  5. Computer-supported collaboration - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    The subfield computer-mediated communication deals specifically with how humans use "computers" (or digital media) to form, support and maintain relationships with others (social uses), regulate information flow (instructional uses), and make decisions (including major financial and political ones).

  6. Wikipedia : WikiProject Human–Computer Interaction

    en.wikipedia.org/wiki/Wikipedia:WikiProject_Human...

    This project is intended to both increase awareness of and improve articles related to HumanComputer Interaction (HCI), and to provide a place for Wikipedians to collaborate on related topics. For more detailed information on the specifics of HCI, refer to the HumanComputer Interaction article.

  7. Multimodal interaction - Wikipedia

    en.wikipedia.org/wiki/Multimodal_interaction

    Multimodal human-computer interaction refers to the "interaction with the virtual and physical environment through natural modes of communication", [1] This implies that multimodal interaction enables a more free and natural communication, interfacing users with automated systems in both input and output. [2]

  8. Interaction technique - Wikipedia

    en.wikipedia.org/wiki/Interaction_technique

    Although there is no general agreement on the exact meaning of the term "interaction technique", the most popular definition is from the computer graphics literature: An interaction technique is a way of using a physical input/output device to perform a generic task in a human-computer dialogue. [1] A more recent variation is:

  9. Portal:Human–computer interaction/Topics - Wikipedia

    en.wikipedia.org/wiki/Portal:Humancomputer...

    This page was last edited on 26 February 2022, at 20:25 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.