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A glitch is a short-lived technical fault, such as a transient one that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending , as well as among players of video games .
In video gaming, the term "glitch" is sometimes used to refer to a software bug. An example is the glitch and unofficial Pokémon species MissingNo. In both the 1968 novel 2001: A Space Odyssey and the corresponding film of the same name, the spaceship's onboard computer, HAL 9000, attempts to kill all its crew members.
The Middle English word bugge is the basis for the terms bugbear and bugaboo as terms used for a monster. [ 1 ] The term bug to describe a defect has been engineering jargon since at least as far back as the 1870s – long before electronic computers and computer software.
The Amazing Digital Circus is an Australian adult independent animated web series created, written, and directed by Gooseworx and produced by Glitch Productions.The series follows a group of humans trapped inside a circus-themed virtual reality game, where they are overseen by an erratic artificial intelligence while coping with personal traumas and psychological tendencies.
Glitch (character), a character in Tin Man; Glitch, an electronic monster character in Garfield: Caught in the Act; Glitch, a character in Dance Central 2 and Dance Central 3; Glitch, the protagonist in Metal Arms: Glitch in the System; Glitch, Bob's keytool in ReBoot
The sentence "The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents", in Zalgo textZalgo text is generated by excessively adding various diacritical marks in the form of Unicode combining characters to the letters in a string of digital text. [4]
A hardware bug is a bug in computer hardware.It is the hardware counterpart of software bug, a defect in software.A bug is different from a glitch which describes an undesirable behavior as more quick, transient and repeated than constant, and different from a quirk which is a behavior that may be considered useful even though not intentionally designed.
The human eye is most sensitive to flicker at the edges of the human field of view (peripheral vision) and least sensitive at the center of gaze (the area being focused on). As a result, the greater the portion of our field of view that is occupied by a display, the greater is the need for high refresh rates.