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XSplit Broadcaster 1.2 became publicly available in January 2013. This update included enhancements in performance and support for new hardware devices such as Elgato Game Capture HD. [2] XSplit Broadcaster 1.3 was released in November 2013. This version contained security fixes to prevent login issues reported by some users.
OBS Studio is a free and open-source app for screencasting and live streaming.Written in C/C++ and built with Qt, OBS Studio provides real-time capture, scene composition, recording, encoding, and broadcasting via Real-Time Messaging Protocol (RTMP), HLS, SRT, RIST or WebRTC.
The frametimes benchmark feature (logging of individual frame render times) gained attention in 2013 on computer review sites in debate about micro stuttering in games. [2] On Windows Vista and Windows 7, the desktop can be captured if Windows Aero is enabled. Windows 8 game capture works, but not desktop capture as of version 3.5.99. [3]
Open Broadcaster Software – open source streaming and recording program for Windows, Linux and OS X, maintained by the OBS Project PlayOn – a media server that runs on a PC and supports Netflix streaming
Various everyday usage situations, such as live streaming or capture of game play, are also adversely affected. [ 35 ] There is also the problem that all Apple laptop products, presumably in order to reduce switching time, when confronted with an HDCP-compliant sink device, automatically enable HDCP encryption from the HDMI / Mini DisplayPort ...
Motion capture of two pianists' right hands playing the same piece (slow-motion, no-sounds) [1] Two repetitions of a walking sequence recorded using motion capture [2]. Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people.
Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively.
The first ever version of Minecraft was released in May 2009, [11] but client-side modding of the game did not become popular in earnest until the game reached its alpha stage in June 2010. The only mods that were released during Minecraft 's Indev and Infdev development stages were a few client-side mods that had minor changes to the game.