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  2. Artificer (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Artificer_(Dungeons_&_Dragons)

    No published race has artificer as a favored class, though being a Warforged artificer gives players the advantage of being able to use infusions on themselves. [citation needed] The artificer's abilities act primarily on items and constructs. The artificer uses Intelligence-based Infusions instead of typical magics and psionics. Infusions work ...

  3. Warlock (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Warlock_(Dungeons_&_Dragons)

    The warlock was included as a character class in the 5th edition Player's Handbook. [15] It is a magic-using class with a combination of spells and Eldritch Invocations granted by the warlock's patron and the type of pact the warlock makes with the patron. [16] The warlock uses charisma as its spellcasting ability.

  4. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    [40] [41] Pact magic reappeared in both the 4th edition Player's Handbook (2008) and the 5th edition Player's Handbook (2014) as the main mechanic for warlocks. In both editions, warlocks acquired their unique class features and spellcasting ability by forming pacts with powerful entities such as fey or infernal creatures. [42] [43] Reversible ...

  5. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  6. Tasha's Cauldron of Everything - Wikipedia

    en.wikipedia.org/wiki/Tasha's_Cauldron_of_Everything

    While the character creation rules are still available in 2014’s Player’s Handbook for anyone who wants to use them, Tasha’s will decouple race and origin from their 5th edition mechanics". [8] Jon Ryan, for IGN , wrote: "The most noteworthy item is probably the new 'lineage' options, which allow players to adjust the features and ability ...

  7. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  8. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    In 5th Edition, saving throws are explicitly tied to the ability scores, and carry their names, resulting in six categories of saves. A saving throw is performed similarly to a skill check, with a d20 roll result added to the relevant ability modifier and, if applicable, the proficiency bonus.

  9. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    The Magic-User class was inspired by the spell-casting magicians common in folklore and modern fantasy literature, particularly as portrayed in Jack Vance's The Dying Earth short stories, and John Bellairs's novel The Face in the Frost. Gandalf and Saruman from Tolkien's The Lord of the Rings and Merlin of King Arthur fame also influenced this ...