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  2. High-dynamic-range television - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_television

    HDR is commonly associated to a WCG (a system chromaticity wider than BT.709). Rec. 2100 (HDR-TV) uses the same system chromaticity that is used in Rec. 2020 (UHDTV). [5] [87] HDR formats such as HDR10, HDR10+, Dolby Vision and HLG also use Rec. 2020 chromaticities. HDR contents are commonly graded on a P3-D65 display. [6] [8]

  3. HDR10 - Wikipedia

    en.wikipedia.org/wiki/HDR10

    HDR10 is supported by a wide variety of companies, which include monitor and TV manufacturers such as Dell, LG, Samsung, Sharp, VU, Sony, and Vizio, [8] [9] as well as Sony Interactive Entertainment, Microsoft and Apple which support HDR10 on their PlayStation 4, Xbox One video game console and Apple TV platforms, respectively.

  4. HDR10+ - Wikipedia

    en.wikipedia.org/wiki/HDR10+

    Logo. HDR10+ [1] is a high dynamic range (HDR) video technology that adds dynamic metadata [2] to HDR10 source files. The dynamic metadata are used to adjust and optimize each frame of the HDR video to the consumer display's capabilities in a way based on the content creator's intentions.

  5. High dynamic range - Wikipedia

    en.wikipedia.org/wiki/High_dynamic_range

    High dynamic range (HDR), also known as wide dynamic range, extended dynamic range, or expanded dynamic range, is a signal with a higher dynamic range than usual. The term is often used in discussing the dynamic ranges of images , videos , audio or radio .

  6. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    High-dynamic-range rendering (HDRR or HDR rendering), also known as high-dynamic-range lighting, is the rendering of computer graphics scenes by using lighting calculations done in high dynamic range (HDR). This allows preservation of details that may be lost due to limiting contrast ratios.

  7. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    0.01 ms [10] to less than 1 μs, [11] but limited by phosphor decay time (around 5 ms) [12] 1–8 ms typical (according to manufacturer data), older units could be as slow as 35 ms [13] Typically less than 0.01 ms, as low as 2 μs, [10] [14] but limited by phosphor decay time (around 5 ms) Estimates varying from under 0.01 ms to as low as 1 μs.

  8. Comparison of graphics file formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_graphics...

    simple colour image format, far older than Microsoft; some .bmp encoding formats developed/owned by Microsoft.bmp, .dib, .rle,.2bp (2bpp) image/x-bmp Used by many 2D applications. Yes BPG: Better Portable Graphics Fabrice Bellard HEVC.bpg General purpose No BSAVE: BSAVE Image .BSV Used by IBM PC. CAL: CALS raster file format .cal, .cals, .ras ...

  9. Ultra-high-definition television - Wikipedia

    en.wikipedia.org/wiki/Ultra-high-definition...

    The "UHD Alliance", an industry consortium of content creators, distributors, and hardware manufacturers, announced during a Consumer Electronics Show (CES) 2016 press conference its "Ultra HD Premium" specification, which defines resolution, bit depth, color gamut, high dynamic range (HDR) performance required for Ultra HD (UHDTV) content and ...

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