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  2. System call - Wikipedia

    en.wikipedia.org/wiki/System_call

    System call. A high-level overview of the Linux kernel's system call interface, which handles communication between its various components and the userspace. In computing, a system call (commonly abbreviated to syscall) is the programmatic way in which a computer program requests a service from the operating system [a] on which it is executed.

  3. exec (system call) - Wikipedia

    en.wikipedia.org/wiki/Exec_(system_call)

    exec (system call) In computing, exec is a functionality of an operating system that runs an executable file in the context of an already existing process, replacing the previous executable. This act is also referred to as an overlay. It is especially important in Unix-like systems, although it also exists elsewhere.

  4. fork (system call) - Wikipedia

    en.wikipedia.org/wiki/Fork_(system_call)

    fork (system call) In computing, particularly in the context of the Unix operating system and its workalikes, fork is an operation whereby a process creates a copy of itself. It is an interface which is required for compliance with the POSIX and Single UNIX Specification standards. It is usually implemented as a C standard library wrapper to ...

  5. Fork–exec - Wikipedia

    en.wikipedia.org/wiki/Fork–exec

    fork() is the name of the system call that the parent process uses to "divide" itself ("fork") into two identical processes. After calling fork(), the created child process is an exact copy of the parent except for the return value of the fork () call. This includes open files, register state, and all memory allocations, which includes the ...

  6. Kernel (operating system) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(operating_system)

    Kernel (operating system) The kernel is a computer program at the core of a computer 's operating system and generally has complete control over everything in the system. The kernel is also responsible for preventing and mitigating conflicts between different processes. [1] It is the portion of the operating system code that is always resident ...

  7. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    x86 calling conventions. This article describes the calling conventions used when programming x86 architecture microprocessors. Calling conventions describe the interface of called code: The order in which atomic (scalar) parameters, or individual parts of a complex parameter, are allocated. How parameters are passed (pushed on the stack ...

  8. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    Message passing is a technique for invoking behavior (i.e., running a program) on a computer. In contrast to the traditional technique of calling a program by name, message passing uses an object model to distinguish the general function from the specific implementations. The invoking program sends a message and relies on the object to select ...

  9. Machine code - Wikipedia

    en.wikipedia.org/wiki/Machine_code

    Machine code is a strictly numerical language, and it is the lowest-level interface to the CPU intended for a programmer. Assembly language provides a direct map between the numerical machine code and a human-readable mnemonic. In assembly, numerical opcodes and operands are replaced with mnemonics and labels.