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Glory to Rome is a 2005 card-based board game designed by Ed Carter and Carl Chudyk and published by Cambridge Games. It received positive reviews, but in 2010s it became infamous due to being out of print which led to greatly inflated prices in the secondary market.
The Roxley Games re-release of Santorini is themed after Greek villages, unlike the abstract look of the original game. Santorini is an abstract strategy board game for 2-4 players designed by Gordon Hamilton in 1985. He published the all-white wooden version in 2004. It was republished via Kickstarter in 2016 by Roxley Games.
The game was launched on Kickstarter by CMON in March 2015 and delivered in November, and which point the game became widely available. One of the most publicized Kickstarter campaigns for designer board games of the year, [ 6 ] the game was sold through Kickstarter to almost 10,000 backers, generating revenues of almost $1 million.
A year after the video game's launch, 11 Bit Studios announced that they would be partnering with Michal Oracz (known for Neuroshima Hex!) and Jakub Wiśniewski to create a board game adaptation. [1] 11 Bit launched a Kickstarter campaign in May 2016, [2] raising £621,811 against a goal of £40,000 with 9,627 backers.
Amy Ratcliffe of Nerdist praised the detail as well, and found the game rules easy to learn. [10] In a post-release review, Charles Theel of Polygon generally praised the game, in part for capturing the "feeling and emotion" of the original film, elements which he felt were missing in the Jurassic World films. However, he noted the high retail ...
EVE War for New Eden board game. EVE: War for New Eden is a 4X strategy board game based on the world of EVE: Online and its successful Kickstarter campaign now enters its final 24 hours.
Rising Sun is a board game for 3 to 5 players designed by Eric M. Lang [1] and published by CMON Limited in 2017. [2] Rising Sun is a game about strategy, negotiation, and warfare in a feudal Japan where the ancient gods have returned to rebuild the empire. The game was originally released via Kickstarter, raising over $4,200,000.
Wavelength is a party game designed by Alex Hague, Justin Vickers, and Wolfgang Warsch and published in 2019 by CMYK following a successful Kickstarter campaign. Two teams compete to earn points over multiple rounds by guessing the locations of a hidden target on a custom device based on clues relating to a chosen scale given by a player called the "Psychic".