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Typical stone sizes are size 25 (7.0 mm thick) to size 37 (10.4 mm), and even thicker stones are available for a correspondingly much higher price. Commonly used shell and slate Go stone thicknesses are size 32 (8.8 mm) and size 33 (9.2 mm) for most individuals and size 36 (10.1 mm) for professionals.
In order to be totally secure alone, a corner stone must be placed on the 3-3 point. However, if a stone is placed at a 4-4 point and the opponent invades, the first player can build a surrounding wall as the second (invader) is forming a live group, thus exerting strong influence on a large area.
In stone scoring, a player's score is the number of stones that player has on the board. Territory and prisoners are not counted. Play typically continues until both players have nearly filled their territories, leaving only the two eyes necessary to prevent capture. Stone scoring was likely the original method of Go scoring.
Go is an abstract strategy board game for two players in which the aim is to fence off more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day.
Tibetan Go is played on a 17×17 board, and starts with six stones (called Bo) from each color placed on the third line. White makes the first move. [1] There is a unique ko rule: a stone may not be played at an intersection where the opponent has just removed a stone.
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Yunzi (Traditional: 雲子; Simplified: 云子; Pinyin: Yúnzǐ; IPA [yn˧˥tsz̩˨˩˦]) refer to special weiqi (Go) pieces (called "stones") manufactured in the Chinese province of Yunnan. At various times in history they have also been termed yunbian (云扁) and yunyaozi (云窑子).
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