Search results
Results from the WOW.Com Content Network
This adventure involves finding an ancient goblin artifact. It is a 4th Edition Dungeons & Dragons adventure placed within the Eberron Setting. [5] 2–5: 978-0-7869-5017-1: Dolurrh's Dawn ― February 2012: Received as a reward for a charitable donation to the Reach Out And Read organization. [6] [citation needed] – Khyber's Harvest ― June ...
The air goblin, the aquatic goblin, the arctic goblin, the desert goblin, and the jungle goblin were all introduced in Unearthed Arcana (2004). [26] Monster Manual III (2004) introduced the forestkith goblin. [27] The snow goblin appeared in Frostburn: Mastering the Perils of Ice and Snow (2004). [28] The dark goblin appeared in Tome of Magic ...
Eberron is a campaign setting for the Dungeons & Dragons (D&D) role-playing game.The game is set primarily on the continent of Khorvaire following a vast destructive war. . Eberron is designed to accommodate traditional D&D elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies ...
Birthright is a Dungeons & Dragons campaign setting that was first released by TSR in 1995. [1] It is based on the continent of Cerilia on the world of Aebrynis, in which the players take on the role of the divinely-empowered rulers, with emphasis on the political rulership level of gameplay.
The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.
Eberron: Rising from the Last War is a sourcebook that details the Eberron campaign setting for the 5th edition of the Dungeons & Dragons fantasy role-playing game. Jeremy Crawford, co-lead designer of the book, said the book "is the size of one of the core rule books of the game, it is jam packed".
An orc (sometimes spelt ork; / ɔːr k / [1] [2]), [3] in J. R. R. Tolkien's Middle-earth fantasy fiction, is a race of humanoid monsters, which he also calls "goblin".. In Tolkien's The Lord of the Rings, orcs appear as a brutish, aggressive, ugly, and malevolent race of monsters, contrasting with the benevolent Elves.
Each skill is either trained (providing a fixed bonus on skill checks, and sometimes allowing more exotic uses for the skills) or untrained, but in either case all characters also receive a bonus to all skill rolls based on level. A system of "healing surges" and short and long rests are introduced to act as resource management. [citation needed]