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In other array types, a slice can be replaced by an array of different size, with subsequent elements being renumbered accordingly – as in Python's list assignment A[5:5] = [10,20,30], that inserts three new elements (10, 20, and 30) before element "A[5]".
JSON (JavaScript Object Notation, pronounced / ˈ dʒ eɪ s ən / or / ˈ dʒ eɪ ˌ s ɒ n /) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of name–value pairs and arrays (or other serializable values).
doc2vec, generates distributed representations of variable-length pieces of texts, such as sentences, paragraphs, or entire documents. [ 14 ] [ 15 ] doc2vec has been implemented in the C , Python and Java / Scala tools (see below), with the Java and Python versions also supporting inference of document embeddings on new, unseen documents.
The name for the website was chosen by voting in April 2008 by ... (0.46% of the total user count) ... [38] and the Dapper object-relational mapper used for ...
Additionally, for the specific purpose of classification, supervised alternatives have been developed to account for the class label of a document. [4] Lastly, binary (presence/absence or 1/0) weighting is used in place of frequencies for some problems (e.g., this option is implemented in the WEKA machine learning software system).
NSArchiver, which converts an object into a block of binary data somewhat like a tagged struct. This class is part of OpenStep, although no concrete format has been defined. In practice, one can use it to serialize an object to a file (skipping the plist), or to embed the data in a plist. It must be read and written in the same order as written.
Class-based object-oriented programming languages support objects defined by their class. Class definitions include member data. Class definitions include member data. Message passing is a key concept, if not the main concept, in object-oriented languages.
The messages that flow between computers to request services in a client-server environment can be designed as the linearizations of objects defined by class objects known to both the client and the server. For example, a simple linearized object would consist of a length field, a code point identifying the class, and a data value.