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The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.
OBS Studio (also Open Broadcaster Software or OBS, for short) [8] is a free and open-source, cross-platform screencasting and streaming app. It is available for Windows, macOS, Linux distributions, and BSD. The OBS Project raises funds on Open Collective and Patreon. [9] [10]
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Twitch is an American video live-streaming service that focuses on video game live streaming, including broadcasts of esports competitions, in addition to offering music broadcasts, creative content, and "in real life" streams.
Mixer was an American video game live streaming platform. The service launched on January 5, 2016, as Beam, under the ownership of co-founders Matthew Salsamendi and James Boehm. The service placed an emphasis on interactivity, with low stream latency and a platform for allowing viewers to perform actions that can influence a stream.
Justin.tv – Allows users to produce and watch live streaming video. (defunct August 5, 2014 as it became Twitch) Kocowa; Last.fm – Internet radio and music community website; Line Music; Live365 – Streaming media library (Defunct January 31, 2016, relaunched under new ownership with reduced availability 2017) MediaCore – Video learning ...
[9] [10] The number of famous stars becoming full-time broadcast jockeys has outpaced the number of part-timers as many prefer freedom over professional offers. [11] Politicians have streaming channels. [12] Korean sites include AfreecaTV, Naver TV, and KakaoTV in addition to worldwide streaming sites like Twitch, YouTube, and Bigo Live.
Cloud gaming, sometimes called gaming on demand or game streaming, is a type of online gaming that runs video games on remote servers and streams the game's output (video, sound, etc) directly to a user's device, or more colloquially, playing a game remotely from a cloud. It contrasts with traditional means of gaming, wherein a game is run ...