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  2. Blockhead! - Wikipedia

    en.wikipedia.org/wiki/Blockhead!

    Blockhead! game, 1954 edition It was invented in 1952 by G.W. "Jerry" D'Arcey and developed by G.W. and Alice D'Arcey in San Jose , California . Originally consisting of 20 brightly colored wooden blocks of varying shapes, the object of the game is to add blocks to a tower without having it collapse on your turn.

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  4. Jenga - Wikipedia

    en.wikipedia.org/wiki/Jenga

    Jenga is played with 54 wooden blocks. Each block is three times as long as it is wide, and one fifth as thick as its length – 1.5 cm × 2.5 cm × 7.5 cm (0.59 in × 0.98 in × 2.95 in). Blocks have small, random variations from these dimensions so as to create imperfections in the stacking process and make the game more challenging. [2]

  5. Category:Falling block puzzle games - Wikipedia

    en.wikipedia.org/wiki/Category:Falling_block...

    The games in this subgenre of puzzle video games are often called Tetris-like, as that game was one of the first of its kind. Objects fall from the top of the screen, which the player must maneuver into position. Fallen objects stack on top each other, ending the game when the playing field becomes too high.

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    www.aol.com/games/play/masque-publishing/blocked-10

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Tricky Towers - Wikipedia

    en.wikipedia.org/wiki/Tricky_Towers

    Tricky Towers is a physics-based tower building game puzzle video game that uses a form of the block-stacking problem as the central game mechanic. [2] It was released on digital distribution service Steam for Windows, OS X, and Linux, and for the PlayStation Plus service in August 2016, before being released on PlayStation 4 a month later.

  8. Stacking (video game) - Wikipedia

    en.wikipedia.org/wiki/Stacking_(video_game)

    The game is based on the Russian stacking matryoshka dolls, an idea coined by Double Fine's art director, Lee Petty, who saw the dolls as a means to replace the standard player interface used in graphical adventure games. The player controls the smallest doll, Charlie Blackmore, who has the ability to stack and unstack into larger dolls and use ...

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