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  2. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Trajectory of a particle with initial position vector r 0 and velocity v 0, subject to constant acceleration a, all three quantities in any direction, and the position r(t) and velocity v(t) after time t. The initial position, initial velocity, and acceleration vectors need not be collinear, and the equations of motion take an almost identical ...

  3. Tsiolkovsky rocket equation - Wikipedia

    en.wikipedia.org/wiki/Tsiolkovsky_rocket_equation

    A rocket's required mass ratio as a function of effective exhaust velocity ratio. The classical rocket equation, or ideal rocket equation is a mathematical equation that describes the motion of vehicles that follow the basic principle of a rocket: a device that can apply acceleration to itself using thrust by expelling part of its mass with high velocity and can thereby move due to the ...

  4. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    Velocity is the speed in combination with the direction of motion of an object. Velocity is a fundamental concept in kinematics, the branch of classical mechanics that describes the motion of bodies. Velocity is a physical vector quantity: both magnitude and direction are needed to define it.

  5. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    This is the equation of a parabola, so the path is parabolic. The axis of the parabola is vertical. If the projectile's position (x,y) and launch angle (θ or α) are known, the initial velocity can be found solving for v 0 in the afore-mentioned parabolic equation:

  6. Pendulum (mechanics) - Wikipedia

    en.wikipedia.org/wiki/Pendulum_(mechanics)

    The animations below depict the motion of a simple (frictionless) pendulum with increasing amounts of initial displacement of the bob, or equivalently increasing initial velocity. The small graph above each pendulum is the corresponding phase plane diagram; the horizontal axis is displacement and the vertical axis is velocity. With a large ...

  7. Elastic collision - Wikipedia

    en.wikipedia.org/wiki/Elastic_collision

    These equations may be solved ... is the initial velocity ... which is like using a frame of reference with constant translational velocity. Indeed, to derive the ...

  8. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    v is the velocity at which the projectile is launched; g is the gravitational acceleration—usually taken to be 9.81 m/s 2 (32 f/s 2) near the Earth's surface; θ is the angle at which the projectile is launched; y 0 is the initial height of the projectile

  9. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    This equation is applicable when the final velocity v is unknown. Figure 2: Velocity and acceleration for nonuniform circular motion: the velocity vector is tangential to the orbit, but the acceleration vector is not radially inward because of its tangential component a θ that increases the rate of rotation: dω/dt = |a θ |/R.