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This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
The game contains a plethora of articles ranging from fictional character diary entries to excerpts from famous works of literature. [3] The game is part of several of the Learning Company's later releases including their "Super Solvers Super Learning Collection" and "Super Solvers Reading Ages 9–12". [4] In 1995, the game was re-released on ...
Gee began playing video games when his (then) six-year-old son needed help playing the problem-solving game Pajama Sam.When he discovered how much enjoyment his son had and how much attention and time he spent solving the game's problems, Gee decided to start playing video games on his own and began to analyze what makes people spend time and money on video games.
Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).
The video game category was already rapidly growing, but then a global pandemic came along that canceled events and shut everyone indoors for months. Unsurprisingly, the popularity of video games...
This title was released in 1998 and is intended to teach Math for kids age 9-12. The game features Chase Devineaux. In the game, Carmen Sandiego has invented a machine called the Quantum Crystallizer, and the user, playing the role of Agent 9, has to thwart her plans and restore 12 landmarks that Carmen has shrunk with the machine.
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