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  2. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f is a number x such that f ( x ) = 0 . As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form , root-finding algorithms provide approximations to zeros.

  3. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    Newton's method is a powerful technique—if the derivative of the function at the root is nonzero, then the convergence is at least quadratic: as the method converges on the root, the difference between the root and the approximation is squared (the number of accurate digits roughly doubles) at each step. However, there are some difficulties ...

  4. Polynomial root-finding - Wikipedia

    en.wikipedia.org/wiki/Polynomial_root-finding

    Finding one root; Finding all roots; Finding roots in a specific region of the complex plane, typically the real roots or the real roots in a given interval (for example, when roots represents a physical quantity, only the real positive ones are interesting). For finding one root, Newton's method and other general iterative methods work ...

  5. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  6. Slide rule - Wikipedia

    en.wikipedia.org/wiki/Slide_rule

    Inverting this process allows square roots to be found, and similarly for the powers 3, 1/3, 2/3, and 3/2. Care must be taken when the base, x, is found in more than one place on its scale. For instance, there are two nines on the A scale; to find the square root of nine, use the first one; the second one gives the square root of 90.

  7. Newton's method in optimization - Wikipedia

    en.wikipedia.org/wiki/Newton's_method_in...

    The geometric interpretation of Newton's method is that at each iteration, it amounts to the fitting of a parabola to the graph of () at the trial value , having the same slope and curvature as the graph at that point, and then proceeding to the maximum or minimum of that parabola (in higher dimensions, this may also be a saddle point), see below.

  8. HP-34C - Wikipedia

    en.wikipedia.org/wiki/HP-34C

    Significant to the HP-34C calculator is the capability for integration and root-finding (a first for any pocket calculator). [1] Integration and root-finding works by having the user input a formula as a program. Multiple roots are found using the technique of first finding a root =, then dividing the equation by (), thus driving the solution of

  9. Muller's method - Wikipedia

    en.wikipedia.org/wiki/Muller's_method

    Muller's method is a root-finding algorithm, a numerical method for solving equations of the form f(x) = 0.It was first presented by David E. Muller in 1956.. Muller's method proceeds according to a third-order recurrence relation similar to the second-order recurrence relation of the secant method.