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In VBA, an assignment of variables of type Object is a shallow copy, an assignment for all other types (numeric types, String, user defined types, arrays) is a deep copy. So the keyword Set for an assignment signals a shallow copy and the (optional) keyword Let signals a deep copy. There is no built-in method for deep copies of Objects in VBA.
A Java example, when "copying" an object using simple assignment: Object original = new Object (); Object copy = null ; copy = original ; // does not copy object but only its reference The object is not duplicated, the variables 'original' and 'copy' are actually referring to the same object.
This page was last edited on 31 May 2015, at 18:45 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply ...
Copy and paste is a less formal alternative to classical branching, often used when it is foreseen that the branches will diverge more and more over time, as when a new product is being spun off from an existing product. As a way of spinning-off a new product, copy-and-paste programming has some advantages.
The default implementation of Object.clone() performs a shallow copy. When a class desires a deep copy or some other custom behavior, they must implement that in their own clone() method after they obtain the copy from the superclass. The syntax for calling clone in Java is (assuming obj is a variable of a class type that has a public clone ...
People who favor deep linking often feel that content owners who do not provide a robots.txt file are implying by default that they do not object to deep linking either by search engines or others. [ citation needed ] People against deep linking often claim that content owners may be unaware of the Robots Exclusion Standard or may not use ...
The most frequently cited example of the identity transform (for XSLT version 1.0) is the "copy.xsl" transform as expressed in XSLT. This transformation uses the xsl:copy command [ 1 ] to perform the identity transformation:
Rule of three ("Three strikes and you refactor") is a code refactoring rule of thumb to decide when similar pieces of code should be refactored to avoid duplication. It states that two instances of similar code do not require refactoring, but when similar code is used three times, it should be extracted into a new procedure.