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  2. Time-triggered architecture - Wikipedia

    en.wikipedia.org/wiki/Time-triggered_architecture

    Time-triggered systems can be viewed as a subset of a more general event-triggered (ET) system architecture (see event-driven programming).. Implementation of an ET system will typically involve use of multiple interrupts, each associated with specific periodic events (such as timer overflows) or aperiodic events (such as the arrival of messages over a communication bus at random points in time).

  3. Jitter - Wikipedia

    en.wikipedia.org/wiki/Jitter

    Deterministic jitter is a type of clock or data signal jitter that is predictable and reproducible. The peak-to-peak value of this jitter is bounded, and the bounds can easily be observed and predicted. Deterministic jitter has a known non-normal distribution.

  4. Digital delay generator - Wikipedia

    en.wikipedia.org/wiki/Digital_delay_generator

    Jitter below ten ps RMS relative to an external trigger can be achieved. It is possible to design an analog-ramp delay generator that spans some tens of nanoseconds of delay range using a current source to charge a capacitor. One can then suspend the ramp current for some integral number of clocks, as timed by a crystal oscillator.

  5. Data-dependent jitter - Wikipedia

    en.wikipedia.org/wiki/Data-dependent_jitter

    Data-dependent jitter (DDJ) is a specific class of timing jitter. In particular, it is a form of deterministic jitter which is correlated with the sequence of bits in the data stream. It is also a form of ISI .

  6. Jitterlyzer - Wikipedia

    en.wikipedia.org/wiki/Jitterlyzer

    The FS5000 Jitterlyzer performs physical layer serial bus jitter evaluation. It can inject controlled jitter and measure the characteristics of incoming jitter. When teamed with a logic analyzer or protocol analyzer, it can correlate these measurements with protocol analysis. Physical-layer tests can be performed while the system under test is ...

  7. Real-time operating system - Wikipedia

    en.wikipedia.org/wiki/Real-time_operating_system

    A "hard" real-time operating system (hard RTOS) has less jitter than a "soft" real-time operating system (soft RTOS); a late answer is a wrong answer in a hard RTOS while a late answer is acceptable in a soft RTOS. The chief design goal is not high throughput, but rather a guarantee of a soft or hard performance category.

  8. Deterministic Networking - Wikipedia

    en.wikipedia.org/wiki/Deterministic_Networking

    Deterministic Networking (DetNet) is an effort by the IETF DetNet Working Group to study implementation of deterministic data paths for real-time applications with extremely low data loss rates, packet delay variation (jitter), and bounded latency, such as audio and video streaming, industrial automation, and vehicle control.

  9. Delay-locked loop - Wikipedia

    en.wikipedia.org/wiki/Delay-locked_loop

    In the Control Systems jargon, the DLL is a loop one step lower in order and in type with respect to the PLL, because it lacks the 1/s factor in the controlled block: the delay line has a transfer function phase-out/phase-in that is just a constant, the VCO transfer function is instead G VCO /s. In the comparison made in the previous sentences ...