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The Nintendo 3DS input controls include the following: a round nub analog input called the Circle Pad, a D-pad, four face buttons (A, B, X, Y), bumper buttons (L, R), a Home button, Start and Select buttons, and a Power button. It also features a dedicated volume slider and a wireless switch, which turns on or off wireless communications.
It is the fourth system in the Nintendo 3DS family of handheld consoles, following the original Nintendo 3DS, Nintendo 3DS XL, and Nintendo 2DS; notably it is the first with hardware improvements. Like the original 3DS, the New Nintendo 3DS also has a larger variant, the New Nintendo 3DS XL. [b] [9]
A button on the side releases the lock. The dedicated cover slips over both halves of the folded DSTV when not in use, covering the contacts over the cartridge portion of the DSTV. While the TV tuner was a Japan-only accessory (due to it only using 1seg signals), it works with all DS and 3DS models. [16]
The face buttons include a large green "A" button in the center, a smaller red "B" button to its bottom left and the kidney-shaped "X" and "Y" buttons to the right and top of the "A" button, respectively. There is also a yellow "C" stick below the main face buttons. A Start/Pause button is located in the middle of the controller.
A checkbox (check box, tickbox, tick box) is a graphical widget that allows the user to make a binary choice, i.e. a choice between one of two possible mutually exclusive options. For example, the user may have to answer 'yes' (checked) or 'no' (not checked) on a simple yes/no question .
The check or check mark (American English), checkmark (Philippine English), tickmark (Indian English) or tick (Australian, New Zealand and British English) [1] is a mark ( , , etc.) used in many countries, including the English-speaking world, to indicate the concept "yes" (e.g. "yes; this has been verified", "yes; that is the correct answer ...
What do you think when you see the Amazon Prime logo on a product? Most people, even the most devoted Amazon users, will think it's a verified seller affiliated with the ecomm giant -- but that's ...
The badge catchers were viewed from a 2-D side-on perspective. Similar to real-life claw machines, players moved the catcher's crane using a button, picked up badges, and tried to drop them off into a prize pit. They could accomplish this by simply picking them up, or use other techniques such as pushing them or causing landslides (this only ...