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In a direct drive simracing steering wheel system, the wheelbase and the wheel rim are typically separate, so that is possible to switch between rims according to the use case, for instance formula wheelrims, GT wheelrims, oval racing or truck wheel rims. The base and the rim are typically connected through a quick release system.
It is also possible to drive on small islands outside of the main island. The Xbox 360 version has supported steering wheel controllers since launch. Following the third free update, Test Drive Unlimited supports force feedback wheel controllers such as Microsoft's Xbox 360 Wireless Racing Wheel.
The Microsoft SideWinder Force Feedback Wheel is a steering wheel controller for sim racing. It was the first wheel controller to contain force feedback. [ 14 ] The USB version of the wheel is compatible with one PlayStation 2 game, Tokyo Xtreme Racer Zero .
Released in November 2006, the force feedback steering wheel controller includes the standard gamepad buttons along with floor-mounted accelerator and brake pedals. Although the wheel is capable of running truly wirelessly from a standard Xbox 360 battery pack (rechargeable or two AA batteries ), use of the force feedback and active resistance ...
The wheel features dual-motor force feedback and RPM shift indicator LEDs, is supplied with a pedal set (accelerator, brake and clutch) and an optional six-speed 'H pattern' gear shifter is available separately. As of 2024, the G29 wheel and pedals retail at $249.00 and the optional shifter is $47.99. [3] [4]
Xbox One Kinect. Kinect (Codename "Project Natal", Model 1520) is a "controller-free gaming and entertainment experience" produced by Microsoft for the Xbox One. Based on an add-on peripheral for the console, it enables users to control and interact with the Xbox One with spoken commands, motions, gestures, or presented objects and images.
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Users may select gears either via a pair of button-shifters located on the back of the steering wheel (in place of Formula One-style paddle shifters) or sequentially on the "dashboard" to the right of the wheel. The force feedback is driven by the game's physics engine and simulates real-time "road feel".
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