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  2. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  3. Zope Object Database - Wikipedia

    en.wikipedia.org/wiki/Zope_Object_Database

    ZODB stores Python objects using an extended version of Python's built-in object persistence (pickle). A ZODB database has a single root object (normally a dictionary), which is the only object directly made accessible by the database. All other objects stored in the database are reached through the root object. Objects referenced by an object ...

  4. Prototype pattern - Wikipedia

    en.wikipedia.org/wiki/Prototype_pattern

    Define a Prototype object that returns a copy of itself. Create new objects by copying a Prototype object. This enables configuration of a class with different Prototype objects, which are copied to create new objects, and even more, Prototype objects can be added and removed at run-time. See also the UML class and sequence diagram below.

  5. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  6. List of object–relational mapping software - Wikipedia

    en.wikipedia.org/wiki/List_of_object–relational...

    Base One Foundation Component Library, free or commercial; Dapper, open source; Entity Framework, included in .NET Framework 3.5 SP1 and above; iBATIS, free open source, maintained by ASF but now inactive. LINQ to SQL, included in .NET Framework 3.5; NHibernate, open source; nHydrate, open source; Quick Objects, free or commercial

  7. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    The adapter [2] design pattern is one of the twenty-three well-known Gang of Four design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse. The adapter design pattern solves problems like: [3]

  8. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    The same function name is used for more than one function definition in a particular module, class or namespace; The functions must have different type signatures, i.e. differ in the number or the types of their formal parameters (as in C++) or additionally in their return type (as in Ada).

  9. Data transfer object - Wikipedia

    en.wikipedia.org/wiki/Data_transfer_object

    In the field of programming a data transfer object (DTO [1] [2]) is an object that carries data between processes. The motivation for its use is that communication between processes is usually done resorting to remote interfaces (e.g., web services), where each call is an expensive operation. [ 2 ]