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  2. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    The new driver model requires the graphics hardware to have Shader Model 2.0 support at least, since the fixed function pipeline is now translated to 2.0 shaders. However, according to Microsoft as of 2009, only about 1–2 percent of the hardware running Windows Vista used the XDDM, [10] with the rest already WDDM

  3. Windows Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Driver_Model

    Network device drivers for Windows XP use NDIS 5.x and may work with subsequent Windows operating systems, but for performance reasons network device drivers should implement NDIS 6.0 or higher. [8] Similarly, WDDM is the driver model for Windows Vista and up, which replaces XPDM used in graphics drivers.

  4. Technical features new to Windows Vista - Wikipedia

    en.wikipedia.org/wiki/Technical_features_new_to...

    Windows Vista introduces an improved driver model, Windows Driver Foundation which is an opt-in framework to replace the older Windows Driver Model. It includes: Windows Display Driver Model (WDDM), previously referred to as Longhorn Display Driver Model (LDDM), designed for graphics performance and stability.

  5. Windows Vista - Wikipedia

    en.wikipedia.org/wiki/Windows_Vista

    Windows Vista. Windows Vista is a major release of the Windows NT operating system developed by Microsoft. It was the direct successor to Windows XP, released five years earlier, which was then the longest time span between successive releases of Microsoft Windows.

  6. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    In order to achieve backwards compatibility, DirectX in Windows Vista contains several versions of Direct3D: [36] Direct3D 9: emulates Direct3D 9 behavior as it was on Windows XP. Details and advantages of Vista's Windows Display Driver Model are hidden from the application if WDDM drivers are installed. This is the only API available if there ...

  7. DirectX Graphics Infrastructure - Wikipedia

    en.wikipedia.org/wiki/DirectX_Graphics...

    DirectX Graphics Infrastructure (DXGI) [1] is a user-mode component of Microsoft Windows (for Windows Vista and above) which provides a mapping between particular graphics APIs such as Direct3D 10.0 and above (known in DXGI parlance as producers) and the graphics kernel, which in turn interfaces with the user-mode Windows Display Driver Model driver.

  8. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware acceleration if it is available on the graphics card, allowing for hardware acceleration of the entire ...

  9. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    A free and open-source graphics device driver is a software stack which controls computer-graphics hardware and supports graphics-rendering application programming interfaces (APIs) and is released under a free and open-source software license. Graphics device drivers are written for specific hardware to work within a specific operating system ...

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