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  2. Micro stuttering - Wikipedia

    en.wikipedia.org/wiki/Micro_stuttering

    Micro stuttering is a quality defect that manifests as irregular delays between frames rendered by a graphics processing unit (GPU). It causes the instantaneous frame rate of the longest delay to be significantly lower than the frame rate reported by benchmarking applications such as 3DMark , which usually calculate the average frame rate over ...

  3. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Other functions like abs, sin, pow, etc, are provided but they can also all operate on vector quantities, i.e. pow(vec3(1.5, 2.0, 2.5), abs(vec3(0.1, -0.2, 0.3))). GLSL supports function overloading (for both built-in functions and operators, and user-defined functions), so there might be multiple function definitions with the same name, having ...

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  5. We Tested This Baked Ziti 5 Times & It's Finally Perfect - AOL

    www.aol.com/tested-baked-ziti-5-times-214000589.html

    In a medium saucepan over high heat, heat oil. Add sausage and break up with the back of a spoon into small pieces. Cook, stirring frequently, until cooked through and golden brown, 10 to 15 minutes.

  6. A young Georgia woman who pleaded guilty to fatally shooting a man after a plan to egg his house went horribly wrong has been sentenced to life in prison.

  7. Joe Biden turns 82 years old, a first for a sitting US president

    www.aol.com/news/joe-biden-turns-82-years...

    Family, friends and colleagues, including first lady Jill Biden and former President Barack Obama, paid tribute to the Democrat on social media. "Happy birthday to my dear friend and our ...

  8. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  9. Tom Wilson scores twice in 3rd period as surging Capitals ...

    www.aol.com/tom-wilson-scores-twice-3rd...

    Tom Wilson scored twice in the third period and the Washington Capitals rallied to beat the Montreal Canadiens 4-2 on Saturday night. Pierre-Luc Dubois and Dylan Strome also scored to help the ...