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  2. Virtual memory - Wikipedia

    en.wikipedia.org/wiki/Virtual_memory

    Virtual memory combines active RAM and inactive memory on DASD [a] to form a large range of contiguous addresses.. In computing, virtual memory, or virtual storage, [b] is a memory management technique that provides an "idealized abstraction of the storage resources that are actually available on a given machine" [3] which "creates the illusion to users of a very large (main) memory".

  3. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  4. Memory virtualization - Wikipedia

    en.wikipedia.org/wiki/Memory_virtualization

    Virtual memory systems abstract between physical RAM and virtual addresses, assigning virtual memory addresses both to physical RAM and to disk-based storage, expanding addressable memory, but at the cost of speed. NUMA and SMP architectures optimize memory allocation within multi-processor systems. While these technologies dynamically manage ...

  5. GPU virtualization - Wikipedia

    en.wikipedia.org/wiki/GPU_virtualization

    GPU virtualization refers to technologies that allow the use of a GPU to accelerate graphics or GPGPU applications running on a virtual machine.GPU virtualization is used in various applications such as desktop virtualization, [1] cloud gaming [2] and computational science (e.g. hydrodynamics simulations).

  6. Dynamic video memory technology - Wikipedia

    en.wikipedia.org/wiki/Dynamic_video_memory...

    The amount of video memory is dependent upon the amount of pre-allocated video memory plus DVMT allocation. DVMT, as its name implies, dynamically allocates system memory for use as video memory to ensure more available resources for 2D/3D graphics performance, e.g. for graphically demanding games.

  7. Xvfb - Wikipedia

    en.wikipedia.org/wiki/Xvfb

    However, no output is shown. This virtual server does not require the computer it is running on to have any kind of graphics adapter, a screen or any input device. Only a network layer is necessary. Xvfb supports several X Protocol Extensions, such as Compositing and OpenGL GLX support via Mesa. [1]

  8. Category:Virtual memory - Wikipedia

    en.wikipedia.org/wiki/Category:Virtual_memory

    A computer design feature that permits software to use more main memory (the memory which the CPU can read and write to directly) than the computer actually physically possesses. Pages in category "Virtual memory"

  9. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    This circuitry converts an in-memory bitmap into a video signal that can be displayed on a computer monitor. In computing , a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display . [ 3 ]