Search results
Results from the WOW.Com Content Network
FTL: Faster Than Light is a roguelike game created by indie developer Subset Games, which was released for Windows, MacOS, and Linux in September 2012. [4] In the game, the player controls the crew of a single spacecraft, holding critical information to be delivered to an allied fleet, while being pursued by a large rebel fleet.
Faster-than-light (superluminal or supercausal) travel and communication are the conjectural propagation of matter or information faster than the speed of light (c). The special theory of relativity implies that only particles with zero rest mass (i.e., photons ) may travel at the speed of light, and that nothing may travel faster.
Into the Breach is their second game, following FTL: Faster Than Light. It features writing by Chris Avellone and music composed by Ben Prunty. It was released for Microsoft Windows in February 2018, for macOS and Nintendo Switch in August 2018, and for Linux in April 2020.
Artist rendition of a spaceship entering warp drive. Generic terms for engines enabling science fiction spacecraft propulsion include "space drive" and "star drive". [g] [2]: 198, 216 In 1977 The Visual Encyclopedia of Science Fiction listed the following means of space travel: anti-gravity, [h] atomic (nuclear), bloater, [i] cannon one-shot, [j] Dean drive, [k] faster-than-light (FTL ...
Superluminal communication, faster-than-light communication; FTL: Faster Than Light, a 2012 indie roguelike video game; Faster Than the Speed of Light: The Story of a Scientific Speculation, a book by João Magueijo "Faster Than the Speed of Light", a song by Raven "Faster Than the Speed of Light", a song written by Yngwie Malmsteen; Faster ...
Faster Than Light (FTL) was a software publishing label established by UK video game publisher Gargoyle Games. The aim was for FTL to publish arcade-style games , [ 1 ] [ 2 ] while Gargoyle would concentrate on its core business of adventure games.
FTL Games (Faster Than Light) was the video game development division of Software Heaven Inc. FTL created several popular video games in the 1980s. Despite the company's small size, FTL products were consistently number-one sellers and received the highest critical acclaim and industry awards. [citation needed] FTL was founded by Wayne Holder ...
Development commenced in January 2016, with Burchall citing a desire to create a game using the roguelike mechanics of the 2012 game FTL: Faster Than Light themed around the era of the Age of Sail. [3] The graphic design and presentation of the game aimed to strike a balance between realistic and fictional depictions of piracy.