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As of 2021, official releases of Blender for Microsoft Windows, macOS and Linux, [242] as well as a port for FreeBSD, [243] are available in 64-bit versions. Blender is available for Windows 8.1 and above, and Mac OS X 10.13 and above. [244] [245] Blender 2.80 was the last release that had a version for 32-bit systems (x86). [246]
The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender , but support for it was dropped in 2019, with the release of Blender 2.8.
Windows 10 is a major release of the Windows NT operating system developed by Microsoft.Microsoft described Windows 10 as an "operating system as a service" that would receive ongoing updates to its features and functionality, augmented with the ability for enterprise environments to receive non-critical updates at a slower pace or use long-term support milestones that will only receive ...
Application Latest release date and version Developer Platforms Main uses License Bryce: 2010-12-23 7.1.0.109 Daz 3D: Windows (32-bit), macOS (10.7 and above) : Animation, landscape modeling, fractal geometry
Avidemux is a free and open-source software application for non-linear video editing and transcoding multimedia files. The developers intend it as "a simple tool for simple video processing tasks" and to allow users "to do elementary things in a very straightforward way". [3]
Windows 2000 X6 2012 Commercial: prosumer (basic) MPEG Video Wizard DVD: Womble Multimedia Windows ? 5.0.1.105 2012 Trialware: prosumer: Xpress Pro: Avid: macOS 2003 5.8 ? Commercial? Windows Kino: Open Source Community BSD 2000 GPL-2.0-or-later? Linux MainActor: MainConcept: Linux 2004 5.5 2007 Commercial? Windows EditDV: Radius: macOS 1997 3. ...
The GNU Image Manipulation Program, commonly known by its acronym GIMP (/ ɡ ɪ m p / ⓘ GHIMP), is a free and open-source raster graphics editor [3] used for image manipulation (retouching) and image editing, free-form drawing, transcoding between different image file formats, and more specialized tasks.
In 2019, Epic Games awarded the Blender Foundation a US$1,200,000 grant as part of their Epic MegaGrants initiative. [10] Founder and CEO of Epic Games Tim Sweeney stated, "Open tools, libraries and platforms are critical to the future of the digital content ecosystem" and that "Blender is an enduring resource within the artistic community, and ...