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In Overwatch lore, D.Va is a professional eSports gamer named Hana Song (Revised Romanization: Song Ha-na) (송하나) from Busan, South Korea. Along with other pro gamers, she is recruited by the Mobile Exo-Force of the Korean Army (MEKA) to help quell an uprising by robotic Omnics, using their video-game-playing skills to control weaponized ...
Overwatch originally featured 12 characters at its November 2014 BlizzCon convention announcement, [6] but expanded to 21 by the next year's convention. [7] The game is character-driven, and reviewers noted Overwatch 's emphasis on the individual differences between characters in the same role (e.g., between two snipers) as a departure from dominant class-based shooter paradigms.
Mei is the only survivor among them after help arrives a decade later, and with Overwatch having disbanded during her absence, she elects to carry on their work on her while accompanied by her sentient drone, Snowball. [19] Later after Overwatch reforms, she returns to help them fight a new global threat called "Null Sector". [20]
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Mercy is a character developed by Blizzard Entertainment for their Overwatch franchise. She was introduced at launch in their 2016 first-person hero shooter video game of the same name and again appeared in its 2022 sequel, Overwatch 2.
Symmetra, full name Satya Vaswani, is a character who first appears in the 2016 video game Overwatch, a Blizzard Entertainment–developed first-person shooter.Voiced by Anjali Bhimani, she makes later appearances in related literary media and the game's sequel, Overwatch 2.
Chung has also done work as a voice actress. Her video game appearances include her role as Seraph from the game Call of Duty: Black Ops 3 [11] and her popular portrayal of D.Va from Blizzard's 2016 game Overwatch. [12] [13] [14] She also voices Ally "Hoops" Nguyen in the 2022 game Grounded.
She was the first playable Overwatch character announced following the end of Overwatch 2 ' s beta testing period, as well as the first character made available through a battle pass unlock. Blizzard's decision to make Kiriko and all future playable heroes locked behind a battle pass system was met with backlash and criticism from the game's ...
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