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This engine was shared with the 996 Turbo and was a derivative of the engine developed for the 911 GT1 race car. [17] The Mk.II GT3 variant was based on the second generation of the 996, and featured updated aerodynamics, and a more powerful version of the 3.6 L engine from the MK.I, now rated at 280 kW (381 PS; 375 hp). [18]
Custom firmware is commonly seen in the PlayStation Portable handhelds released by Sony. Notable custom firmware include M33 by Dark_AleX as well as those made by others such as the 5.50GEN series, Minimum Edition (ME/LME) and PRO. Custom firmware is also seen in the PlayStation 3 console. Only early "Fat" and Slim (CECH-20xx until early CECH ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
The 996 GT3 RS has a slightly different engine specification to the 996 GT3. The cylinder heads of the 996 GT3 RS have reshaped intake and exhaust ports for race homologation. Porsche claim the same 284 kW (381 hp) power output as the standard GT3 but Porsche's control dyno showed a jump to nearly 298 kW (400 hp) The RS also has progressive ...
GameSpy rated it the 9th best PC game of 2006. Metacritic's No. 3 Best PC Game of 2006. The editors of Computer Games Magazine presented GTR 2 with their 2006 "Best Simulation" award. It was a runner-up for their list of the year's top 10 computer games. [11] It also won PC Gamer US ' s 2006 "Best Racing Game" award. [12]
Porsche 996 GT3 RS Porsche 996 GT3 RSR. Based on the Porsche 996 GT3, the racing version known as the 996 GT3 R was created in 1999. The 996 GT3 R made its debut at the 1999 24 Hours of Le Mans. The Manthey-Racing and Champion Racing teams fielded the new racing car as unofficial representatives of the plant.
In car tuning culture, an engine swap is the process of removing a car's original engine and replacing it with another. This may be a like-for-like replacement, or to install a non-factory specification engine.
This is a selected list of Source engine mods (modifications), the game engine created by Valve for most of their games, including Half-Life, Team Fortress 2, and Portal, as well as licensed to third parties. This list is divided into single-player and multiplayer mods.