Search results
Results from the WOW.Com Content Network
KidDesk is an alternative desktop software application. The early childhood learning company Hatch Early Childhood created KidDesk; it subsequently went to Edmark, which was bought by IBM then sold to Riverdeep (now Houghton Mifflin Harcourt Learning Technology).
Sugar is a free and open-source desktop environment designed for interactive learning by children. It was developed by SugarLabs. [2] [3] Developed as part of the One Laptop per Child (OLPC) project, Sugar was the default interface on OLPC XO-1 laptop computers.
This is a list of educational software that is computer software whose primary purpose is teaching or ... (acquired by the Learning Company) MECC (acquired by ...
Sugar Labs is a community-run software project whose mission is to produce, distribute, and support the use of Sugar, an open source desktop environment and learning platform. [ 2 ] [ 3 ] [ 4 ] Sugar Labs was initially established as a member project of the Software Freedom Conservancy , an umbrella organization for free software projects., [ 5 ...
Easybits AS is a Norwegian privately held educational software company. Its principal product is Magic Desktop, an educational and parental control software suite. [1] [2] Easybits partnered with Skype, powering Skype's games channel in 2006 [3] and Intel for building the first version of Classmate PC. [4]
A research project conducted by Boise State University, Boise, ID, to determine the effects of a new program provided by Futurekids for 5th-grade students and teachers concluded the "Technology enriched learning environment had an overall positive effect on reducing a student’s anxiety towards computers and raising their level of enjoyment."
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
The arrival of the personal computer, with the Altair 8800 in 1975, changed the field of software in general, with specific implications for educational software. Whereas users prior to 1975 were dependent upon university or government owned mainframe computers with timesharing, users after this shift could create and use software for computers in homes and schools, computers available for ...