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Shōji Segawa was unable to gain promotion to 4-dan professional before turning 26 in 1996, and thus was required to withdraw from the JSA's apprentice school. Segawa continued to play shogi as an amateur and won a number of national amateur tournaments which allowed him to qualify for tournaments involving professionals.
The Japan Shogi Association (日本将棋連盟, Nihon Shōgi Renmei), or JSA, [a] is the primary organizing body for professional shogi in Japan. [5] [6] The JSA sets the professional calendar, negotiates sponsorship and media promotion deals, helps organize tournaments and title matches, publishes shogi-related materials, supervises and trains apprentice professionals as well as many other ...
The rule has been variously formulated at different times in chess history. In Tim Harding 's MegaCorr database (a collection of correspondence chess games), the notes to a game between the cities of Pest and Paris played between 1842 and 1845 state that a sixfold repetition was necessary to claim a draw.
A shogi variant is a game related to or derived from shogi (Japanese chess). Many shogi variants have been developed over the centuries, ranging from some of the largest chess-type games ever played to some of the smallest. A few of these variants are still regularly played, though none are as popular as shogi itself.
1948 – The Ingo system is published and used by the West German Chess Federation. 1949 – The Harkness system is submitted to the USCF. The British Chess Federation adopts it later and uses it at least as late as 1967. [22] 1950 – The USCF starts using the Harkness system and publishes its first rating list in the November issue of Chess Life.
Chess with different armies (or Betza's Chess [1] or Equal Armies [2]) is a chess variant invented by Ralph Betza in 1979. Two sides use different sets of fairy pieces . There are several armies of equal strength to choose from, including the standard FIDE army.
A norm in chess is awarded if a player has a performance rating in a tournament at or above a threshold rating. As an example, for the Grandmaster (GM) title, a player must achieve three GM norms corresponding to performance ratings of at least 2600 against opponents with an average rating of 2380 and must also have reached a required peak live ...
A game of chess can end in a draw by agreement.A player may offer a draw at any stage of a game; if the opponent accepts, the game is a draw. [1] In some competitions, draws by agreement are restricted; for example draw offers may be subject to the discretion of the arbiter, or may be forbidden before move 30 or 40, or even forbidden altogether.