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  2. Modular programming - Wikipedia

    en.wikipedia.org/wiki/Modular_programming

    Modular programming is a software design technique that emphasizes separating the functionality of a program into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of the desired functionality. A module interface expresses the elements that are provided and required by the module.

  3. Modularity - Wikipedia

    en.wikipedia.org/wiki/Modularity

    Modularity. Broadly speaking, modularity is the degree to which a system 's components may be separated and recombined, often with the benefit of flexibility and variety in use. [1] The concept of modularity is used primarily to reduce complexity by breaking a system into varying degrees of interdependence and independence across and "hide the ...

  4. Coupling (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Coupling_(computer...

    Coupling (computer programming) In software engineering, coupling is the degree of interdependence between software modules, a measure of how closely connected two routines or modules are [1], and the strength of the relationships between modules. [2] Coupling is not binary but multi-dimensional. [3] Coupling is usually contrasted with cohesion.

  5. Bottom–up and top–down design - Wikipedia

    en.wikipedia.org/wiki/Bottom–up_and_top–down...

    Top–down is a programming style, the mainstay of traditional procedural languages, in which design begins by specifying complex pieces and then dividing them into successively smaller pieces. The technique for writing a program using top–down methods is to write a main procedure that names all the major functions it will need.

  6. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    Contents. Software design. Software design is the process of conceptualizing how a software system will work before it is implemented or modified. [ 1 ] Software design also refers to the direct result of the design process – the concepts of how the software will work which consists of both design documentation and undocumented concepts.

  7. Separation of concerns - Wikipedia

    en.wikipedia.org/wiki/Separation_of_concerns

    In computer science, separation of concerns (sometimes abbreviated as SoC) is a design principle for separating a computer program into distinct sections. Each section addresses a separate concern, a set of information that affects the code of a computer program. A concern can be as general as "the details of the hardware for an application ...

  8. Modular design - Wikipedia

    en.wikipedia.org/wiki/Modular_design

    Modular design, or modularity in design, is a design principle that subdivides a system into smaller parts called modules (such as modular process skids), which can be independently created, modified, replaced, or exchanged with other modules or between different systems.

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [ 1 ] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).