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Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...
RTX Video Super Resolution (RTX VSR) is a video scaling feature by Nvidia. It was released on February 28, 2023. It was released on February 28, 2023. [ 1 ] [ 2 ]
Nvidia VDPAU Feature Sets [18] are different hardware generations of Nvidia GPU's supporting different levels of hardware decoding capabilities. For feature sets A, B and C, the maximum video width and height are 2048 pixels , minimum width and height 48 pixels, and all codecs are currently limited to a maximum of 8192 macroblocks (8190 for VC ...
Yes, not in libvpx but in proprietary VP9 OpenCL codecs by Luxoft and Ittiam Unknown Unknown Unknown Unknown DNxHD: Avid Technology: 2004 Unknown Proprietary: VC-3 Lossy: DCT: Unknown Unknown Unknown Unknown Unknown Cinema Craft Encoder SP2 Custom Technology Corporation 2000 1.00.01.09 (2009) [23] Proprietary: MPEG-1, MPEG-2 ...
NVIDIA System Tools (previously called nTune) is a discontinued collection of utilities for accessing, monitoring, and adjusting system components, including temperature and voltages with a graphical user interface within Windows, rather than through the BIOS.
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The binary Nvidia driver added partial Optimus support May 3, 2013 in the 319.17. [7] As of May 2013, power management for discrete card is not supported, which means it cannot save battery by turning off Nvidia graphic card completely. [8] The open-source project Bumblebee tries to provide support for graphics-chip switching. As in the Windows ...
ShadowPlay is a puzzle game developed and published by Canadian studio Deep Fried Entertainment exclusively for WiiWare on the Wii video game console.The shadow puppetry-inspired game play focuses on manipulating and combining the shadows of objects in order to create a larger shadow that resembles a particular thing, specifically animals, items, and symbols.