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Radeon X1650 February 1, 2007 500 400 6000 2000 625 2000 12.8 DDR2 $ Radeon X1650 SE RV516 105 PCIe ×16 635 4:2:4:4 256 DDR2 $ Radeon X1650 GT May 1, 2007 (PCIe) October 1, 2007 (AGP) RV560 80 330 230 AGP 8× PCIe x16 400 24:8:8:8 9600 3200 800 3200 256 512 GDDR3 $ Radeon X1650 PRO August 23, 2006 (PCIe) October 15, 2006 (AGP) RV535 131 600 ...
Radeon X1650 February 1, 2007 500 400 6000 2000 625 2000 12.8 DDR2 $ Radeon X1650 SE RV516 105 PCIe ×16 635 4:2:4:4 256 DDR2 $ Radeon X1650 GT May 1, 2007 (PCIe) October 1, 2007 (AGP) RV560 80 330 230 AGP 8× PCIe x16 400 24:8:8:8 9600 3200 800 3200 256 512 GDDR3 $ Radeon X1650 PRO August 23, 2006 (PCIe) October 15, 2006 (AGP) RV535 131 600 ...
The original Radeon DDR was ATI's first DirectX 7 3D accelerator, introducing their first hardware T&L engine. ATI often produced 'Pro' versions with higher clock speeds, and sometimes an extreme 'XT' version, and even more recently 'XT Platinum Edition (PE)' and 'XTX' versions. The Radeon series was the basis for many ATI All-In-Wonder boards.
As of July 2017, the Graphics Core Next instruction set has seen five iterations. The differences between the first four generations are rather minimal, but the fifth-generation GCN architecture features heavily modified stream processors to improve performance and support the simultaneous processing of two lower-precision numbers in place of a single higher-precision number.
ATI TruForm was a brand by ATI (now AMD) for a SIP block capable of doing a graphics procedure called tessellation in computer hardware. ATI TruForm was included into Radeon 8500 (available from August 2001 on) and newer products.
Die shot of the RX 5500 XT's RDNA GPU. The architecture features a new processor design, although the first details released at AMD's Computex keynote hints at aspects from the previous Graphics Core Next (GCN) architecture being present for backwards compatibility purposes, which is especially important for its use (in the form of RDNA 2) in the major ninth generation game consoles (the Xbox ...
Previous GPU architectures implemented fixed-pipelines, i.e. there were distinct shader processors for each type of shader.TeraScale leverages many flexible shader processors which can be scheduled to process a variety of shader types, thereby significantly increasing GPU throughput (dependent on application instruction mix as noted below).
ATI Radeon HD 2400 XT ATI Radeon HD 3450 ATI Radeon HD 3470 ATI Radeon HD 3650 (MT only) ATI Radeon HD 4650 (MT only) DDR2, 4 8 GB SFF, MT 2008 HP Pro 3000 [19] Intel G45 Intel Core 2: Nvidia GeForce 210 ATI Radeon HD 4350 ATI Radeon HD 4550 ATI Radeon HD 4650 DDR3, 4 16 GB SFF, MT 2009 HP Pro 3005 [20] [21] Nvidia GeForce 9100