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  2. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1]

  3. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  4. List of common shading algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_common_shading...

    Subsurface scattering is an indirect form of reflection where some of the light is transmitted into a semi-transparent material, scattered under the surface and bounced back out again.

  5. Category:Cel-shaded animation - Wikipedia

    en.wikipedia.org/wiki/Category:Cel-shaded_animation

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  6. Open Shading Language - Wikipedia

    en.wikipedia.org/wiki/Open_Shading_Language

    Open Shading Language (OSL) is a shading language developed by Sony Pictures Imageworks, a Canadian visual effects and computer animation studio headquartered in Vancouver, British Columbia and Montreal, Quebec, with an additional office on the Sony Pictures Studios lot in Culver City, California, a unit of Sony Pictures Entertainment's Motion Picture Group, which through an intermediate ...

  7. ArtRage - Wikipedia

    en.wikipedia.org/wiki/Artrage

    ArtRage is a bitmap graphics editor for digital painting created by Ambient Design Ltd. It is currently in version 6, and supports Windows, macOS and mobile Apple and Android devices and is available in multiple languages.

  8. Shading - Wikipedia

    en.wikipedia.org/wiki/Shading

    Shading effects from a floodlight using a ray tracer. When a shader computes the result color, it uses a lighting model to determine the amount of light reflected at specific points on the surface. Different lighting models can be combined with different shading techniques — while lighting says how much light is reflected, shading determines ...

  9. PC Paintbrush - Wikipedia

    en.wikipedia.org/wiki/PC_Paintbrush

    PC Paintbrush was a graphics editing software created by the ZSoft Corporation in 1984 for computers running the MS-DOS operating system.. Published alongside Microsoft Mouse DOS drivers version 4 from 1985 as a direct response to Mouse Systems bundling PCPaint with its mice, millions of copies were sold, and the program itself ended up licensed and used inside Windows 1.0, as Microsoft Paint ...