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  2. End-user computing - Wikipedia

    en.wikipedia.org/wiki/End-user_computing

    End-user computing (EUC) refers to systems in which non-programmers can create working applications. [1] EUC is a group of approaches to computing that aim to better integrate end users into the computing environment. These approaches attempt to realize the potential for high-end computing to perform problem-solving in a trustworthy manner. [2] [3]

  3. End user - Wikipedia

    en.wikipedia.org/wiki/End_user

    In product development, an end user (sometimes end-user) [a] is a person who ultimately uses or is intended to ultimately use a product. [ 1 ] [ 2 ] [ 3 ] The end user stands in contrast to users who support or maintain the product, [ 4 ] such as sysops , system administrators , database administrators, [ 5 ] information technology (IT) experts ...

  4. User equipment - Wikipedia

    en.wikipedia.org/wiki/User_equipment

    In the Universal Mobile Telecommunications System (UMTS) and 3GPP Long Term Evolution (LTE), user equipment (UE) is any device used directly by an end-user to communicate.It can be a hand-held telephone, a laptop computer equipped with a mobile broadband adapter, or any other device.

  5. End-user development - Wikipedia

    en.wikipedia.org/wiki/End-user_development

    End-user development (EUD) or end-user programming (EUP) refers to activities and tools that allow end-users – people who are not professional software developers – to program computers. People who are not professional developers can use EUD tools to create or modify software artifacts (descriptions of automated behavior) and complex data ...

  6. End system - Wikipedia

    en.wikipedia.org/wiki/End_System

    Using two end systems at once. In networking jargon, a computer, phone, or internet of things device connected to a computer network is sometimes referred to as an end system or end station, because it sits at the edge of the network. The end user directly interacts with an end system that provides information or services. [1] [unreliable ...

  7. Category:Mobile telecommunications user equipment - Wikipedia

    en.wikipedia.org/wiki/Category:Mobile...

    Generic mobile telecommunications features should be put in the appropriate subcategory of Mobile telecommunications. Articles directed to network infrastructure, protocols, handshaking, service plans, and how end user devices interact with networks DO NOT GO HERE. Articles about end user device user interface features DO GO HERE.

  8. Frontend and backend - Wikipedia

    en.wikipedia.org/wiki/Frontend_and_Backend

    In telecommunication, the front can be considered a device or service, while the back is the infrastructure that supports provision of service. A rule of thumb is that the client-side (or "frontend") is any component manipulated by the user. The server-side (or "backend") code usually resides on the server, often far removed physically from the ...

  9. Plug and play - Wikipedia

    en.wikipedia.org/wiki/Plug_and_play

    The Windows 95 Device Manager also could offer users a choice of several semi-automatic configurations to try to free up resources for devices that still needed manual configuration. An example of an ISA interface card with extremely limited interrupt selection options, a common problem on PC ISA interfaces.