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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    [citation needed] The lower one's ping is, the lower the latency is and the less lag the player will experience. High ping and low ping are commonly used terms in online gaming, where high ping refers to a ping that causes a severe amount of lag; while any level of ping may cause lag, severe lag is usually indicated by a ping of over 100 ms. [4]

  3. Round-trip delay - Wikipedia

    en.wikipedia.org/wiki/Round-trip_delay

    This time delay includes propagation times for the paths between the two communication endpoints. [1] In the context of computer networks, the signal is typically a data packet . RTT is commonly used interchangeably with ping time , which can be determined with the ping command .

  4. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  5. Help:Fixing failed pings - Wikipedia

    en.wikipedia.org/wiki/Help:Fixing_failed_pings

    You might use the following back-to-back edit summaries when doing this operation: 1) Fixing ping; 2) Completing ping fix. Alternatively, for high-traffic pages subject to edit conflicts: copy and then paste the existing section header below the thread → add the person's linked username followed by your signature below the duplicated section ...

  6. Packet loss - Wikipedia

    en.wikipedia.org/wiki/Packet_loss

    Packet loss is either caused by errors in data transmission, typically across wireless networks, [1] [2] or network congestion. [3]: 36 Packet loss is measured as a percentage of packets lost with respect to packets sent. The Transmission Control Protocol (TCP) detects packet loss and performs retransmissions to ensure reliable messaging.

  7. Hamming (7,4) - Wikipedia

    en.wikipedia.org/wiki/Hamming(7,4)

    As mentioned above, rows 1, 2, and 4 of G should look familiar as they map the data bits to their parity bits: p 1 covers d 1, d 2, d 4; p 2 covers d 1, d 3, d 4; p 3 covers d 2, d 3, d 4; The remaining rows (3, 5, 6, 7) map the data to their position in encoded form and there is only 1 in that row so it is an identical copy.

  8. ping (networking utility) - Wikipedia

    en.wikipedia.org/wiki/Ping_(networking_utility)

    Ping measures the round-trip time for messages sent from the originating host to a destination computer that are echoed back to the source. The name comes from active sonar terminology that sends a pulse of sound and listens for the echo to detect objects under water. [1] Ping operates by means of Internet Control Message Protocol (ICMP) packets.

  9. Time to live - Wikipedia

    en.wikipedia.org/wiki/Time_to_live

    The original DARPA Internet Protocol's RFC describes [1]: §1.4 TTL as: . The Time to Live is an indication of an upper bound on the lifetime of an internet datagram.It is set by the sender of the datagram and reduced at the points along the route where it is processed.