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  2. List of widget toolkits - Wikipedia

    en.wikipedia.org/wiki/List_of_widget_toolkits

    It wraps the native Windows controls, providing object-oriented classes and visual design, although also allowing access to the underlying handles and other WinAPI details if required. It was originally implemented as a successor to OWL , skipping the OWL/MFC style of UI creation, which by the mid-nineties was a dated design model.

  3. Mapbox - Wikipedia

    en.wikipedia.org/wiki/Mapbox

    Mapbox is an American provider of custom online maps for websites and applications such as Foursquare, Lonely Planet, the Financial Times, The Weather Channel, Instacart, and Strava. [3] Since 2010, it has rapidly expanded the niche of custom maps, as a response to the limited choice offered by map providers such as Google Maps .

  4. EGL (API) - Wikipedia

    en.wikipedia.org/wiki/EGL_(API)

    EGL is an interface between Khronos rendering APIs (such as OpenGL, OpenGL ES or OpenVG) and the underlying native platform windowing system.EGL handles graphics context management, surface/buffer binding, rendering synchronization, and enables "high-performance, accelerated, mixed-mode 2D and 3D rendering using other Khronos APIs."

  5. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE (Almost Native Graphics Layer Engine) is an open source, cross-platform graphics engine abstraction layer developed by Google. [1] ANGLE translates OpenGL ES 2/3 calls to DirectX 9, 11, OpenGL or Vulkan API calls.

  6. WGL (API) - Wikipedia

    en.wikipedia.org/wiki/WGL_(API)

    WGL or Wiggle is an API between OpenGL and the windowing system interface of Windows. WGL is analogous to EGL , which is an interface between rendering APIs such as OpenCL, OpenGL, OpenGL ES or OpenVG and the native platform, as well as to CGL , which is the OS X interface to OpenGL.

  7. wxWidgets - Wikipedia

    en.wikipedia.org/wiki/WxWidgets

    wxWidgets is best described as a native mode toolkit as it provides a thin abstraction to a platform's native widgets, contrary to emulating the display of widgets using graphic primitives. Calling a native widget on the target platform results in a more native looking interface than toolkits such as Swing (for Java), as well as offering ...

  8. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [ 1 ] [ 2 ] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems .

  9. freeglut - Wikipedia

    en.wikipedia.org/wiki/Freeglut

    freeglut is an open-source alternative to the OpenGL Utility Toolkit (GLUT) library. GLUT (and hence freeglut) allows the user to create and manage windows containing OpenGL contexts on a wide range of platforms and also read the mouse, keyboard and joystick functions. freeglut is intended to be a full replacement for GLUT, and has only a few differences.