Search results
Results from the WOW.Com Content Network
Code folding: Yes Yes [5] No Some [6] No No No No No No Yes Code snippets Yes through API/add-on Some type 'for' or 'if' then Tab No Yes No Yes JavaScript Code suggestion Yes example: Yes through esprima content assist plugin: No yes [citation needed] No CSS, HTML, JavaScript) Yes Toggle syntax highlight on/off Yes Yes No last example in demo ...
QuArK, Quake Army Knife editor, for a variety of engines (such as Quake III Arena, Half-Life, Source engine games, Torque, etc.) Quiver (level editor) , [ 13 ] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [ 14 ] who is also the developer and administrator of GameRanger
Lutro is a Lua game framework for libretro, a partial port of the LÖVE [40] API. ChaiLove follows a similar path by offering an implementation in ChaiScript, an embedded and cross-platform scripting language for C++ (C++14). [41] love.js is a port of LÖVE that aims to make it possible to run LÖVE games on the web via HTML5, WebGL, and ...
A source-code editor is one component of a Integrated Development Environment. In contrast to a standalone source-code editor, an IDE typically also includes debugger and build tools. Standalone source code editors are preferred over IDEs by some developers when they believe the IDEs are bloated with features they do not need. [14]
Well-formed output language code fragments Any programming language (proven for C, C++, Java, C#, PHP, COBOL) gSOAP: C / C++ WSDL specifications C / C++ code that can be used to communicate with WebServices. XML with the definitions obtained. Microsoft Visual Studio LightSwitch: C# / VB.NET Active Tier Database schema
Code snippets Module skeletons GNU Emacs: Yes Yes Vim: vim-snippets plug-in vim-erlang-skeletons plug-in Eclipse: No erlide plug-in [7] IntelliJ IDEA: intellij-erlang plug-in [8] intellij-erlang plug-in [8] Sublime Text version 2 No No Sublime Text version 3 No No Atom: atom-language-erlang plug-in [10] No Visual Studio Code: erlang-vscode plug ...
Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
The idea was to create a code completion library based on ctags, SQLite (hence, CodeLite), and a Yacc based parser that could be used by other IDEs. Later Clang became an optional parser for code completion, greatly improving its functionality. LiteEditor, a demo application, was developed for demonstrating CodeLite's functionalities.